Collaborative spaces for social innovation

2021 ◽  
pp. 211-228
Author(s):  
Eva Wascher
2019 ◽  
Vol 40 (2) ◽  
pp. 14-21 ◽  
Author(s):  
Ignasi Capdevila

Purpose Collaborative spaces such as Fab Labs, Living Labs, coworking spaces, hackerspaces, makerspaces, etc. are localized spaces that offer open access to resources. The purpose of this paper is to explain what motivates participants in such spaces, according to different innovation logics. Design/methodology/approach The paper is based on qualitative studies of 43 collaborative spaces in Paris and Barcelona. Findings This paper proposes a typology of different collaborative spaces to understand what motivates their participants. The classification is based on the innovation approach of each type of space: methods and techniques of ideation, social innovation, open innovation and user-driven innovation. Research limitations/implications The classification of collaborative spaces clearly identifies different innovation approaches. However, it might result to be too simplistic and may not represent all spaces under the same denomination. Practical implications This paper provides some guidelines for managers who run or intend to open a collaborative space. In bottom-up innovation modes, to increase the commitment of the participants, managers should provide the tools and resources needed to successfully achieve the goals of the members’ projects. In top-down innovation modes, managers should rather focus on designing an attractive and rewarding process of ideation. Originality/value This paper contributes to the understanding of collaborative spaces; it shows that participants’ engagement is related to the nature of the innovation activities that take place in collaborative spaces, and it compares different types of spaces to explain their differences and similarities.


2015 ◽  
pp. 68-78
Author(s):  
Giuseppe Moro
Keyword(s):  

2017 ◽  
pp. 87-102 ◽  
Author(s):  
Francesco Pagliacci ◽  
Margherita Russo ◽  
Laura Sartori

Author(s):  
Anita NEUBERG

In this paper I will take a look at how one can facilitate the change in consumption through social innovation, based on the subject of art and design in Norwegian general education. This paper will give a presentation of books, featured relevant articles and formal documents put into context to identify different causal mechanisms around our consumption. The discussion will be anchored around the resources and condition that must be provided to achieve and identify opportunities for action under the subject of Art and craft, a subject in Norwegian general education with designing at the core of the subject, ages 6–16. The question that this paper points toward is: "How can we, based on the subject of Art and craft in primary schools, facilitate the change in consumption through social innovation?”


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