Performance Evaluation of Mobile Cloud Services: A Fuzzy Multicriteria Analysis Approach

Author(s):  
Santoso Wibowo ◽  
Srimannarayana Grandhi
Author(s):  
Foivos Michclinakis ◽  
Hossein Doroud ◽  
Abbas Razaghpanah ◽  
Andra Lutu ◽  
Narseo Vallina-Rodriguez ◽  
...  

Author(s):  
Yang Wang ◽  
Shuibing He ◽  
Xiaopeng Fan ◽  
Chengzhong Xu ◽  
Joseph Culberson ◽  
...  

Author(s):  
Zhefu Shi ◽  
Cory Beard

Mobile Cloud Computing (MCC) integrates cloud computing into the mobile environment and overcomes obstacles related to performance (e.g., bandwidth, throughput) and environment (e.g., heterogeneity, scalability, and availability). Quality of Service (QoS), such as end-to-end delay, packet loss ratio, etc., is vital for MCC applications. In this chapter, several important approaches for performance evaluation in MCC are introduced. These approaches, such as Markov Processes, Scheduling, and Game Theory, are the most popular methodologies in current research about performance evaluation in MCC. QoS is special in MCC compared to other environments. Important QoS problems with details in MCC and corresponding designs and solutions are explained. This chapter covers the most important research problems and current status related to performance evaluation and QoS in MCC.


Author(s):  
Ovunc Kocabas ◽  
Regina Gyampoh-Vidogah ◽  
Tolga Soyata

This chapter describes the concepts and cost models used for determining the cost of providing cloud services to mobile applications using different pricing models. Two recently implemented mobile-cloud applications are studied in terms of both the cost of providing such services by the cloud operator, and the cost of operating them by the cloud user. Computing resource requirements of both applications are identified and worksheets are presented to demonstrate how businesses can estimate the operational cost of implementing such real-time mobile cloud applications at a large scale, as well as how much cloud operators can profit from providing resources for these applications. In addition, the nature of available service level agreements (SLA) and the importance of quality of service (QoS) specifications within these SLAs are emphasized and explained for mobile cloud application deployment.


Author(s):  
Parkavi R ◽  
Priyanka C ◽  
Sujitha S. ◽  
Sheik Abdullah A

Mobile Cloud Computing (MCC) which combines mobile computing and cloud computing, has become one of the industry ring words and a major conversation thread in the IT world with an explosive development of the mobile applications and emerging of cloud computing idea, the MCC has become a possible technology for the mobile service users. The concepts of Cloud computing are naturally meshed with mobile devices to allow on-the-go functionalities and benefits. The mobile cloud computing is emerging as one of the most important branches of cloud computing and it is expected to expand the mobile ecosystems. As more mobile devices enter the market and evolve, certainly security issues will grow as well. Also, enormous growth in the variety of devices connected to the Internet will further drive security needs. MCC provides a platform where mobile users make use of cloud services on mobile devices. The use of MCC minimizes the performance, compatibility, and lack of resources issues in mobile computing environment.


Author(s):  
Hallah Shahid Butt ◽  
Sadaf Jalil ◽  
Sajid Umair ◽  
Safdar Abbas Khan

Mobile cloud computing is the emerging field. Along-with different services being provided by the cloud like Platform as a Service, Infrastructure as a Service, Software as a Service; Game as a Service is new terminology for the cloud services. In this paper, we generally discussed the concept of mobile cloud gaming, the companies that provide the services as GaaS, the generic architecture, and the research work that has been done in this field. Furthermore, we highlighted the research areas in this field.


2016 ◽  
pp. 1747-1773
Author(s):  
Konstantinos Katzis

Providing mobile cloud services requires seamless integration between various platforms to offer mobile users optimum performance. To achieve this, many fundamental problems such as bandwidth availability and reliability, resource scarceness, and finite energy must be addressed before rolling out such services. This chapter aims to explore technological challenges for mobile cloud computing in the area of resource management focusing on both parts of the infrastructure: mobile devices and cloud networks. Starting with introducing mobile cloud computing, it then stresses the importance of resource management in the operation of mobile cloud services presenting various types of resources available for cloud computing. Furthermore, it examines the various types of resource management techniques available for mobile clouds. Finally, future directions in the field of resource management for mobile cloud computing environment are presented.


Sign in / Sign up

Export Citation Format

Share Document