Sound Source and Microphone Localization From Acoustic Impulse Responses

2016 ◽  
Vol 23 (10) ◽  
pp. 1459-1463 ◽  
Author(s):  
Daniele Salvati ◽  
Carlo Drioli ◽  
Gian Luca Foresti
2018 ◽  
Vol 8 (10) ◽  
pp. 1956 ◽  
Author(s):  
Thomas McKenzie ◽  
Damian Murphy ◽  
Gavin Kearney

Ambisonics has enjoyed a recent resurgence in popularity due to virtual reality applications. Low order Ambisonic reproduction is inherently inaccurate at high frequencies, which causes poor timbre and height localisation. Diffuse-Field Equalisation (DFE), the theory of removing direction-independent frequency response, is applied to binaural (over headphones) Ambisonic rendering to address high-frequency reproduction. DFE of Ambisonics is evaluated by comparing binaural Ambisonic rendering to direct convolution via head-related impulse responses (HRIRs) in three ways: spectral difference, predicted sagittal plane localisation and perceptual listening tests on timbre. Results show DFE successfully improves frequency reproduction of binaural Ambisonic rendering for the majority of sound source locations, as well as the limitations of the technique, and set the basis for further research in the field.


2014 ◽  
Vol 899 ◽  
pp. 517-521
Author(s):  
Martin Jedovnický ◽  
Peter Tomašovič

This article presents the results of analysis of impulse responses which were obtained from in situ measurement in sports hall called Karlovka. The experiment deals with the comparison of two positions of the measuring microphone which had the identical distance from the sound source and the reverberation time was different in the whole frequency range. The attention was focused on the analysis of suitability of Reverberation time RT, Strength G and Clarity C80 to be used for the assessment of sports halls.


2015 ◽  
Vol 40 (4) ◽  
pp. 575-584
Author(s):  
Piotr Kleczkowski ◽  
Aleksandra Król ◽  
Paweł Małecki

AbstractIn virtual acoustics or artificial reverberation, impulse responses can be split so that direct and reflected components of the sound field are reproduced via separate loudspeakers. The authors had investigated the perceptual effect of angular separation of those components in commonly used 5.0 and 7.0 multichannel systems, with one and three sound sources respectively (Kleczkowski et al., 2015, J. Audio Eng. Soc. 63, 428-443). In that work, each of the front channels of the 7.0 system was fed with only one sound source. In this work a similar experiment is reported, but with phantom sound sources between the front loud- speakers. The perceptual advantage of separation was found to be more consistent than in the condition of discrete sound sources. The results were analysed both for pooled listeners and in three groups, according to experience. The advantage of separation was the highest in the group of experienced listeners.


2018 ◽  
Vol 8 (9) ◽  
pp. 1703 ◽  
Author(s):  
Nikolaos Papadakis ◽  
Georgios Stavroulakis

Alternative low-cost sources (e.g., balloons, gun fires) are used for impulse response measurements when a dodecahedron speaker is not available. This study sets to explore the applicability of a method utilizing a common directional loudspeaker as a sound source. For this purpose measurements were performed in three spaces with three different common directional loudspeakers. Different placements of the loudspeakers were performed (twelve positions similar to the twelve positions of the faces of a dodecahedron speaker, different rotations of the loudspeakers for a total sum of twenty six and fourteen positions). The impulse responses obtained were added up creating a single impulse response for each case. Comparisons of the acoustic parameters measured with the proposed method and with a dodecahedron speaker are presented and suggest the expected mean absolute error and standard deviation for similar measurements. Reverberation time measurements show a mean absolute error of less than 0.08 s, as compared with measurements with a dodecahedron speaker. The proposed method can be the primary method for measuring impulse responses when a dodecahedron speaker is not available. Suggested improvements may lead to better omnidirectionality as compared with a dodecahedron loudspeaker, and set the method applicable to be utilized for auralization purposes.


1999 ◽  
Vol 58 (3) ◽  
pp. 170-179 ◽  
Author(s):  
Barbara S. Muller ◽  
Pierre Bovet

Twelve blindfolded subjects localized two different pure tones, randomly played by eight sound sources in the horizontal plane. Either subjects could get information supplied by their pinnae (external ear) and their head movements or not. We found that pinnae, as well as head movements, had a marked influence on auditory localization performance with this type of sound. Effects of pinnae and head movements seemed to be additive; the absence of one or the other factor provoked the same loss of localization accuracy and even much the same error pattern. Head movement analysis showed that subjects turn their face towards the emitting sound source, except for sources exactly in the front or exactly in the rear, which are identified by turning the head to both sides. The head movement amplitude increased smoothly as the sound source moved from the anterior to the posterior quadrant.


2013 ◽  
Author(s):  
Susanne Mayr ◽  
Gunnar Regenbrecht ◽  
Kathrin Lange ◽  
Albertgeorg Lang ◽  
Axel Buchner

2013 ◽  
Author(s):  
Agoston Torok ◽  
Daniel Mestre ◽  
Ferenc Honbolygo ◽  
Pierre Mallet ◽  
Jean-Marie Pergandi ◽  
...  

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