Visual Representations as an Aid to Concept Generation

Author(s):  
Vivek Attaluri ◽  
Daniel A. McAdams ◽  
Robert B. Stone ◽  
Andrea De Crescenzo

This paper describes our initial efforts to develop a 3D visualization tool that is part of an overall effort to create a Concept Generator, an automated conceptual design tool, to aid a designer during the early stages of the design process. The use of CAD software has diversified into various disciplines that have made use of simulation and software modeling tools for reasons that range from improving accuracy in design, reduction in lead times, and simple visualizations. The impacts of CAD software have been beneficial in industry and education. Described in this paper is the use of low-memory VRML models to represent components. These low memory models have been created to achieve several goals that complement the overall objectives of the concept generator. One key goal is that the concept generator be accessible via the web, thus the need for low-memory and low-data models. Additionally, as the concept generator is intended for usage during early conceptual design, the 3D visualization tool allows the creation of models upon which basic manipulations can be performed so that a designer can get an initial feel of the structure that his product is going to take. Our research has enabled us to create a basic visualization tool which, while similar in nature to most other CAD software tools, is unique, in that it represents the link, as a visual interface, between a formulated concept and the designer. The paper presents the research problem, an overview of the architecture of the software tool and some preliminary results on visual representations as an aid to concept generation.

Author(s):  
Valeria S. Guevara ◽  
Mark Moening ◽  
Brian R. Smith ◽  
Dennis B. Finley ◽  
Patrick J. Yagle

Author(s):  
Cari R. Bryant ◽  
Matt Bohm ◽  
Robert B. Stone ◽  
Daniel A. McAdams

This paper builds on previous concept generation techniques explored at the University of Missouri - Rolla and presents an interactive concept generation tool aimed specifically at the early concept generation phase of the design process. Research into automated concept generation design theories led to the creation of two distinct design tools: an automated morphological search that presents a designer with a static matrix of solutions that solve the desired input functionality and a computational concept generation algorithm that presents a designer with a static list of compatible component chains that solve the desired input functionality. The merger of both the automated morphological matrix and concept generation algorithm yields an interactive concept generator that allows the user to select specific solution components while receiving instantaneous feedback on component compatibility. The research presented evaluates the conceptual results from the hybrid morphological matrix approach and compares interactively constructed solutions to those returned by the non-interactive automated morphological matrix generator using a dog food sample packet counter as a case study.


Author(s):  
C. P. Huang ◽  
F. W. Liou ◽  
J. J. Malyamakkil ◽  
W. F. Lu

Abstract This paper presents an advisory conceptual design tool for mechanical transmission systems. Space consideration was taken into account during the design process. A prototype function tree was built in the form of knowledge-based system to transfer a designer’s idea into a set of mechanical components. An advisory expert system was also developed to help a designer in decision making. As an example, a packaging machine is designed using the developed system.


Author(s):  
Dawei Xu ◽  
Lin Wang ◽  
Xin Wang ◽  
Dianquan Li ◽  
Jianpeng Duan ◽  
...  

Author(s):  
Paul G. Lee ◽  
Daeyong Lee ◽  
Gary A. Gabriele

Abstract The proper use of integral attachment features in mechanical assemblies has been more of an art than an engineering science. An organized set of design steps for generating conceptual integral attachment designs has recently been developed based on work begun by Bonenberger. These steps outline a formal design methodology for exploring the design space of possible alternative attachment concepts. This paper describes the development of a software tool that attempts to implement the integral attachment design methodology to assist a designer in developing attachment concepts. The tool is implemented using the Java programming language. A graphical interface is used to present the methodology as a series of options that approximate the design situation. This hides many of the details of the methodology in favor of ease of use. The end result is a set of suggestions for integral fasteners that are matched to the design situation. A discussion of how the hundreds of images are handled using Java is provided. A sample case study illustrates the approach of the program. The tool represents one of the few examples of a design tool aimed specifically at generating design concepts.


BMC Genomics ◽  
2019 ◽  
Vol 20 (1) ◽  
Author(s):  
Kang-Jian Hua ◽  
Bin-Guang Ma

Abstract Background More and more 3C/Hi-C experiments on prokaryotes have been published. However, most of the published modeling tools for chromosome 3D structures are targeting at eukaryotes. How to transform prokaryotic experimental chromosome interaction data into spatial structure models is an important task and in great need. Results We have developed a new reconstruction program for bacterial chromosome 3D structure models called EVR that exploits a simple Error-Vector Resultant (EVR) algorithm. This software tool is particularly optimized for the closed-loop structural features of prokaryotic chromosomes. The parallel implementation of the program can utilize the computing power of both multi-core CPUs and GPUs. Conclusions EVR can be used to reconstruct the bacterial 3D chromosome structure based on the contact frequency matrix derived from 3C/Hi-C experimental data quickly and precisely.


Author(s):  
Christian Noon ◽  
Ruqin Zhang ◽  
Eliot Winer ◽  
Jim Oliver ◽  
Brian Gilmore ◽  
...  

Currently, new product concepts are evaluated by developing detailed virtual models with Computer Aided Design (CAD) tools followed by evaluation analyses (e.g., finite element analysis, computational fluid dynamics, etc.). Due to the complexity of these evaluation methods, it is generally not possible to model and analyze each of the ideas generated throughout the conceptual design phase of the design process. Thus, promising ideas may be eliminated based solely on insufficient time to model and assess them. Additionally, the analysis performed is usually of much higher detail than needed for such early assessment. By eliminating the time-consuming CAD complexity, engineers could spend more time evaluating additional concepts. To address these issues, a software framework, the Advanced Systems Design Suite (ASDS), was created. The ASDS incorporates a PC user interface with an immersive virtual reality (VR) environment to ease the creation and assessment of conceptual design prototypes individually or collaboratively in a VR environment. Assessment tools incorporate metamodeling approximations and immersive visualization to evaluate the validity of each concept. In this paper, the ASDS framework and interface along with specifically designed immersive VR assessment tools such as state saving, dynamic viewpoint creation, and animation playback are presented alongside a test case example of redesigning a Boeing 777 in the conceptual design phase.


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