scholarly journals Cross-Cultural Analysis of Gamer Identity: A Comparison of the United States and Poland

2020 ◽  
Vol 51 (6) ◽  
pp. 785-801 ◽  
Author(s):  
Małgorzata Ćwil ◽  
William T. Howe

Who is a gamer? What kind of people are perceived to be gamers? And finally – who perceives themselves as a gamer? In this article the authors attempt to answer these three questions from a multinational perspective. Background. Games are nowadays one of the most frequently encountered forms of entertainment and constitute an ever-increasing part of many people’s day-to-day lives. With the rising popularity of video games, there is a need to conduct a research concerning gamer identity and to find out who perceives themselves as a gamer. The aim of this study is to compare the results of the survey conducted in two different countries to better understand the characteristics of players that self-identified as gamers. Methods. The quantitative study was conducted in two countries – Poland and the United States – in order to research gamer identity. The questionnaire consisted of questions about the self-identification as a gamer, time spent playing video games, types of games played, and the platforms used. It was conducted among 223 students who play video games. Results. The results show that there are both similarities and differences in the meaning of gamer identity between Poland and the United States. People who consider themselves gamers generally spend more time playing games than non-gamers regardless of the country. However, some differences can be spotted between Poland and the U.S. concerning among others types of games played, used platforms or different styles of playing video games. Limitations and further research. The main problem in the study was the limited age range in the sample. In the future it seems valuable to include people of different age groups to broaden the study of self-identified gamer identity.

1995 ◽  
Vol 57 (2) ◽  
pp. 279-308 ◽  
Author(s):  
Gus diZerega

Democracies do not fight one another. This is because they are self-organizing systems and therefore fundamentally distinct from other states. As systems, liberal democracies have more in common with science and the market than they do with undemocratic states. By contrast, undemocratic states are best conceived as instrumental organizations pursuing relatively well defined goals. Liberal democracies do not normally pursue particular goals, are rarely comprehensible as rational actors, have unusually open boundaries, are self-transforming, and handle greater complexity than instrumental organizations. These characteristics provide the foundation for their mutually pacific relationships. The U.S. president's partial insulation from these characteristics explains why the United States has sometimes undermined small quasi-democratic states. This analysis sheds light on how norms and institutions help maintain the democratic peace.


2013 ◽  
Vol 64 (1) ◽  
pp. 18-32 ◽  
Author(s):  
Stephen Michael Croucher ◽  
Rand Otten ◽  
Meghan Ball ◽  
Tamara Grimes ◽  
Brett Ainsworth ◽  
...  

2001 ◽  
Vol 36 (12) ◽  
pp. 1677-1697 ◽  
Author(s):  
Furjen Deng ◽  
Michael S. Vaughn ◽  
Lou-Jou Lee

1982 ◽  
Vol 12 (4) ◽  
pp. 95-100 ◽  
Author(s):  
Richard E. Ripple ◽  
Gail A. Jaquish

A cross-cultural study was conducted to provide evidence related to previous research results on the life-span development of three divergent thinking abilities (fluency, flexibility, and originality). Samples from four age groups (children, adolescents, young adults, adults) in each of two cultures (South Africa and the United States) served as participants. Participants responded to presentation of four groups of auditory stimuli recorded on a casette tape. Responses were scored for fluency, flexibility, and originality. Developmental trends across the four age groups displayed a similar pattern in both cultures for all three variables. The developmental shape of these patterns was similar to those displayed In previous research using larger samples in the United States.


Assessment ◽  
2017 ◽  
Vol 27 (2) ◽  
pp. 309-320 ◽  
Author(s):  
Fernán G. Arana ◽  
Kenneth G. Rice

Although frequently used in the United States, the Ruminative Response Scale (RRS) has not been extensively studied in cross-cultural samples. The present study evaluated the factor structure of Treynor et al.’s 10-item version of the RRS in samples from Argentina ( N = 308) and the United States ( N = 371). In addition to testing measurement invariance between the countries, we evaluated whether the maladaptive implications of rumination were weaker for the Argentinians than for the U.S. group. Self-critical perfectionism was the criterion in those tests. Partial scalar invariance supported an 8-item version of the RRS. There were no differences in factor means or factor correlations in RRS dimensions between countries. Brooding and Reflection were positively correlated with self-critical perfectionism in both countries, with no significant differences in the sizes of these relations between the two samples. Results are discussed in terms of psychometric and cross-cultural implications for rumination.


2008 ◽  
Vol 05 (01) ◽  
pp. 25-46 ◽  
Author(s):  
TATSUYA NOMURA ◽  
TOMOHIRO SUZUKI ◽  
TAKAYUKI KANDA ◽  
JEONGHYE HAN ◽  
NAMIN SHIN ◽  
...  

To broadly explore the rationale behind more socially acceptable robot design and to investigate the psychological aspects of social acceptance of robotics, a cross-cultural research instrument, the Robot Assumptions Questionnaire (RAQ) was administered to the university students in Japan, Korea, and the United States, focusing on five factors relating to humanoid and animal-type robots: relative autonomy, social relationship with humans, emotional aspects, roles assumed, and images held. As a result, it was found that (1) Students in Japan, Korea, and the United States tend to assume that humanoid robots perform concrete tasks in society, and that animal-type robots play a pet- or toy-like role; (2) Japanese students tend to more strongly assume that humanoid robots have somewhat human characteristics and that their roles are related to social activities including communication, than do the Korean and the US students; (3) Korean students tend to have more negative attitudes toward the social influences of robots, in particular, humanoid robots, than do the Japanese students, while more strongly assuming that robots' roles are related to medical fields than do the Japanese students, and (4) Students in the USA tend to have both more positive and more negative images of robots than do Japanese students, while more weakly assuming robots as blasphemous of nature than do Japanese and Korean students. In addition, the paper discusses some engineering implications of these research results.


2020 ◽  
Author(s):  
Katharine Grace Norris ◽  
Phoebe Ao-Xue Huang ◽  
J. Christopher Glantz ◽  
Ruth-Sally Kodam ◽  
Martina Anto-Ocrah

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