scholarly journals IMPLEMENTATION OF AUTHENTIC LEARNING MODEL IN SOCIAL LEARNING FOR DEPELOPMENT OF STUDENT’S SOCIAL SKILLS (Classroom Action Research at class of VII A in SMP Negeri 7 Bandung)

2017 ◽  
Vol 1 (2) ◽  
pp. 178
Author(s):  
Dian Purnamasari

This study originated from the writer’s concern towards  an issue occurred in seventh graders of SMP N 7 Bandung related to social skills of student. The issue is finding from conducted observation in several meetings of February 2014. Indicator of the problems which is encountered is low interest in cooperating, responsibility and tolerance of learners in learning process, less understanding of  the meaning of social studies, low participation of learners in learning, unwell paradigm of social studies, lack of initiative participation in learning process, and low learning results. Reviewing the examined issues relate to the learning process, the researcher chose Classroom Action Research (CAR) with 4 cycles of David Hopkins research design. Alternative selected solutions, namely Authentic Learning Models. Implementation of authentic learning activities in social learning as an alternative in purpose to develope the social skills of students can be categorized in good level. The development of authentic learning in social learning can be seen from the development of social skills indicators such as able to cooperating with their groups, had a good responsibility, and able to apply owned knowledge, have perspective, empathized, and have self-knowledge to toleranced with others. Based on the findings in field could conclude from this study, including the first, well-designed research planning. Second, grow social skills of students in the implementation of the learning activities using utilization of authentic learning carried out more focused and neatly on each cycle. Third, reflecting the constraints that are found in every cycle and overcome the constraints on the next cycle. Fourth, the solution in the constraints found in the utilization of authentic learing students experience positive changes that increase students' social skills. This reflects the achievement of all indicators of students’social skills. Fifth, after using utilization of Authentic Learning able to grow social skills in students. Keywords: Authentic Learning, Social Skills

2018 ◽  
Vol 4 (1) ◽  
pp. 1-6
Author(s):  
Andi Admaja ◽  
Bulkani Bulkani

This study aims to determine learning activities and increase learning outcomes. The subjects in this study were all students of class VIII.5 of Muhammadiyah Middle School in Palangka Raya, which numbered 23 students. The method in this study uses the Classroom Action Research (CAR) method. The results of the survey show that: (1) Students are more active in the learning process so that students can understand the material presented properly. This can be seen from the scores of social studies learning activities of students in the first cycle, there were 12 students who scored 21, and in the second cycle, there were 23 students who scored ?21: (2) the use of inquiry methods could improve learning outcomes. In the first cycle of 16 students, the average learning outcome was 61.30 with a percentage of 69.56%, and in the second cycle of 23 students, the average learning outcomes increased to 75.65 with a rate of 95.65%. There was an increase of 26.09% from the period I to II.


2015 ◽  
Vol 4 (1) ◽  
pp. 21
Author(s):  
Zerri Rahman Hakim

The objectives of this research were to determine: 1) Students’ learning activities in social studies after using Question Student Have (QSH) in Cooperative Learning Model, 2) Students’ learning outcomes in social studies after using Question Student Have (QSH) in Cooperative Learning Model. The method used in this research is Classroom Action Research (CAR) with Stephen Kemmis and Mc. Taggart Model which consists of four stages, namely planning, implementation, observation and reflection. This study was conducted by the researcher in two cycles. Instruments used in this research are observational sheet, interview, and test in the last cycle. From the analysis of the data, the researcher found that there is an improvement in students’ learning outcomes. On the basic value, there was only 43,33% students who achieve the learning mastery. In the first cycle, the students who achieve the learning mastery were increased, it was about 30% from the basic value, it reached 73,33%. On the second cycle, the student who achieve the learning mastery were increased about 26,70% from the first cycle, become 100%. The same thing also happened to the students' learning activities. In the first cycle, students’ learning activities is 71,42% and on the second cycle, students’ learning activities were incrased about 21,43% from the first cycle, become 92,85%. Based on the analysis of data of this study it can be concluded that the use of Question Student Have (QSH) in Cooperative Learning Model can improve students’ learning outcomes and learning activities fourth grade students of SDN Saga V in social studies.Keywords: social studies learning outcomes, cooperative learning QSH type.


2019 ◽  
Vol 3 (1) ◽  
pp. 197
Author(s):  
Rosita L. Tobing

The problem of classroom action research is the low learning outcomes of VC grade 164 students in Pekanbaru. This study aims to improve social studies learning outcomes of VC grade 164 students in Pekanbaru by applying the cooperative method of numbered heads together (NHT). The results of the research and class actions of the Social Studies Course conducted at the VC class SDN 164 Pekanbaru students concluded; Learning outcomes in the first cycle have increased compared to conventional learning. Pre-cycle learning outcomes are an average of 50.25 or sufficient categories; in cycle I, learning outcomes reached an average of 71.75 or in the Good category; in cycle II it increased again by 80.25 or in the Good category; Prasiklus classical completeness is 10 students (25.00%.); the first cycle is 27 students (67.50%); and in the second cycle were 38 students (95.00%). Students who have not been completed are remedial. Observers observed that VC grade 164 students at Pekanbaru Pekanbaru seemed to understand the Numbered Heads Together (NHT) Cooperative Method. They learn and understand shared material in heterogeneous groups of 4-5 students. Based on the results of improved learning studies, the application of the cooperative method of numbered heads together (NHT) succeeded in correcting the problem of the low social studies learning outcomes in VC Class SDN 164 Pekanbaru 2017/2018 Academic Year.


2020 ◽  
Vol 3 (1) ◽  
pp. 1
Author(s):  
Nada Anis Ristyani ◽  
Nurhayati Nurhayati Nurhayati

The purpose of this study is to improve students' interest in English vocabulary through picture media in TK Nur Assalam. This research is a Classroom Action Research (CAR). The participants of this research were 6 students. The results obtained from efforts to the improving students interest in English vocabulary using the picture media involving active learners in the learning process. The role of picture media in learning activities is very important for children, especially in the next education level. Teaching and learning activities in early childhood will quickly develop if parents and teachers intensive to develop it. There are several attempts to create a sense of pleasure in early childhood by using picture media in the learning process. From the result of research indicate that when pre-action take result (15%). In cycle I, it increased to (55%) sufficient criteria. In cycle II, it increased again to (85%) good criteria. So, the increase that occurred from the pre-action to the cycle I that is (40%). The increase from cycle I to cycle II that is (30%). And increase from pre-action to cycle II that is (70%). From the research results obtained, then to the improving students interest in English vocabulary can be improved by using picture media in the learning process.Keywords : Students’ Interest, Vocabulary and Picture Media


2019 ◽  
Vol 4 (10) ◽  
pp. 1304
Author(s):  
Erita Febri Lestari ◽  
Mohammad Zainuddin ◽  
Budi Eko Soetjipto

<p><strong>Abstract:</strong> This study aims to analyze the improvement of social skills and social studies learning outcomes of student using RoundTable and Carousel Feedback cooperative learning models. The method used classroom action research. The subjects of this study were fourth class students which amounted to 33 students at SD Negeri 3 Besuki. The result of this study obtained from observation, documentation, questionnaires, tests, and interviews. The results showed that RoundTable and Carousel Feedback cooperative learning models can improve social skills and social studies of student learning outcomes.</p><strong>Abstrak:</strong><em> </em>Penelitian ini bertujuan menganalisis peningkatan keterampilan sosial dan hasil belajar IPS siswa menggunakan model pembelajaran kooperatif <em>RoundTable<strong> </strong></em>dan <em>Carousel Feedback. </em>Metode penelitian ini merupakan penelitian tindakan kelas. Subjek penelitian yaitu siswa kelas IV.1 yang terdiri dari 33 siswa di SD Negeri 3 Besuki. Data hasil penelitian diperoleh dari observasi, dokumentasi, angket, tes, dan wawancara. Hasil penelitian model pembelajaran kooperatif <em>RouundTable</em> dan <em>Carousel Feedback</em> dapat meningkatkan keterampilan sosial dan hasil belajar IPS siswa.


2019 ◽  
Vol 3 (2) ◽  
pp. 147
Author(s):  
Saleha Saleha

This research is a classroom action research to find out to what extent the application of soccer like games learning can develop students' social behavior, with the background of classroom action research at SD 4 Manurunge, Bone. This research consists of four stages, namely: planning, implementing actions, observing and reflecting. The process of collecting data is done through observation of each treatment in the learning process of soccer likes games. Based on the data above shows the aspects of pro-social behavior of students during the learning cycle 2 games like soccer like games have experienced a fairly good and positive improvement/development, this can be seen from the average social behavior of students in the pre-action activities by 62%, 1 cycle action 2 by 68% and in action 2 the 2-cycle cycle is 76%. The enthusiasm of the students in cycle 2 is already quite good, students have been very enthusiastic in the implementation of learning when a game is ended by the teacher, students feel dissatisfied and do not want to end the game, this is evidence that the game of interest and enthusiasm is very high. Based on the results of data processing and data analysis, conclusions in this study are as follows: The application of learning soccer like games with action research background has succeeded in developing the social behavior of Class VI students at SD 4 Manurunge, Bone


Sarwahita ◽  
2015 ◽  
Vol 12 (2) ◽  
pp. 109-120
Author(s):  
Eman Surachman

ABSTRACTThrough the implementation of Classroom Action Research (PTK) teachers can conduct research on the interaction and participation of students in the learning process, the effectiveness of the use of methods and media learning. In addition, the teacher can also effectively analyze and diagnose what has been done in the classroom in the learning process. In other words through teacher classroom action research can improve the learning practice so that it becomes more effective.Classroom action research can also bridge the gap between educational theory and practice. This occurs because the activity is carried out on its own, in its own classroom, involving its own students through an action planned, implemented, and evaluated. Thus obtained a systematic feedback on what has been done in teaching and learning activities. In addition, it can be proved a theory of teaching and learning to be applied well in the classes that are occupied. If there is a theory that does not fit the conditions in its class, through the TOD the educator can adapt other theories for the benefit of the process and / or product of learning more effectively, optimally, functionally.From a policy perspective in the field of education, the teacher's understanding and ability on classroom action research is very important, especially regarding teacher certification and grade increase. Here then, it is necessary to do community service, in this case the school community in developing classroom action research.   ABSTRAK Melalui  pelaksanaan  Penelitian  Tindakan  Kelas  (PTK)  guru     dapat  melakukan penelitian terhadap interaksi dan partisipasi siswa dalam proses pembelajaran, efektifitas penggunaan metode dan media pembelajaran. Di samping itu  gurujuga secara refektif dapat menganalisis dan mendiagnosis apa yang telah dilakukan di kelas dalam proses pembelajaran. Dengan kata lain   melalui penelitian tindakan kelas guru dapat memperbaiki praktik pembelajaran sehingga menjadi lebih efektif.Penelitian tindakan kelas juga dapat menjembatani kesenjangan antara teori dan praktik pendidikan. Hal ini terjadi karena kegiatan tersebut dilaksanakan sendiri, di kelas sendiri, dengan melibatkan siswanya sendiri melalui sebuah tindakan-tindakan yang direncakan, dilaksanakan, dan di evaluasi. Dengan demikian diperoleh umpan balik yang sistematik mengenai apa yang selama ini dilakukan dalam kegiatan belajar mengajar. Di samping itu, dapat dibuktikan suatu teori belajar mengajar untuk diterapkan dengan baik di kelas yang ditekuni. Jika sekiranya ada teori yang tidak cocok dengan kondisi di kelasnya, melalui PTK pendidik dapat mengadaptasikan teori lain untuk kepentingan proses dan atau produk belajar yang lebih efektif, optimal, fungsional.Dari sisi kebijakan dalam bidang pendidikan, pemahaman dan kemampuan guru mengenai penelitian tindakan kelas, sangat penting terutama terkait sertifikasi guru dan kenaikan golongan. Di sinilah kemudian, perlu dilakukan pengabdian masyarakat, dalam hal ini masyarakat persekolahan dalam mengembangkan penelitian tindakan kelas.


2021 ◽  
Vol 7 (2) ◽  
Author(s):  
Fitri Ardyaningsih ◽  
Irfai Fathurohman ◽  
Imaniar Purbasari

This study aims to determine the improvement of the learning outcomes of the sub-theme of Me and My Citizen through the application of the Make A Match Model with Media Puzzle to Grade IV students of SDN Talun 02 Pati. The results of the study on the learning outcomes of students' knowledge competence in the first cycle showed a load of Indonesian Language of 15 students achieving classical completeness of 68% with high qualifications. Social studies with 18 students achieve classical completeness of 82% with high qualifications. The learning outcomes of the knowledge aspects of the second cycle show that the contents of the Indonesian Language of 22 students achieved classical completeness of 100% with high qualifications. The social studies content of 21 students achieved classical completeness of 95%. Based on the results of classroom action research it can be concluded that the application of the Make A Match Model with Media Puzzle can improve the learning outcomes of the Sub-theme of Me and My Cita in Class IV SDN Talun 02 Pati.


2019 ◽  
Vol 9 (1) ◽  
pp. 23 ◽  
Author(s):  
Gustika Ayu

Social skills and collaboration of children in playing games and supporting factors and constraints of the whirlwind game in improving social skills and collaboration of children in Al-Akbar Kindergarten, Jambi City. Classroom Action Research was conducted at Al-Akbar Kindergarten, Jambi City. The method used in research is the Classroom Action Research method. Research was conducted in three cycles, each cycle consisted of stages of planning, action, observation, and reflection. Quantitative and qualitative data collection. Indicators of success are as follows: increasing social skills and cooperation more than 80% and minimum teacher performance Good percentage of 3.00. From the data analysis of first cycle research, the results of the ability of social skills and the collaboration of children in playing areas were 45% with very less categories, then improvements to the results of the study increased by 70 % with sufficient categories. To further maximize the social skills and collaboration of children through playing, the research continues to improve the third cycle with a very good increase to 90%. Based on the results of the study, the researchers concluded that playing the game at Al-Akbar Kindergarten in Jambi City could improve social skills and child cooperation and improve teacher performance. Based on the results of the study, it can be suggested to use a whirlwind game in providing learning especially to improve social skills and cooperation in early childhood.


2019 ◽  
Vol 7 (2) ◽  
pp. 187
Author(s):  
Rusnida Erliyanti

Penelitian ini dilakukan karena aktivitas saintifik peserta didik dalam kegiatan pembelajaran belum optimal (70% aktif) dan hasil belajar konsep himpunan belum tuntas klasikal (65% tuntas). Alternatif pemecahan masalah dalam penelitian ini melalui penerapan pendekatan saintifik berbasis Window Shopping dapat memacu aktivitas saintifik peserta didik. Tujuan penelitian tindakan kelas ini adalah menerapkan pendekatan saintifik berbasis Window Shopping untuk meningkatkan hasil belajar konsep himpunan dan aktivitas saintifik peserta didik, serta mendeskripsikan pelaksanaan pembelajaran melalui pendekatan saintifik berbasis Window Shopping. Subjek penelitian ini adalah 24 orang peserta didik kelas VII C SMPN 3 HST Tahun Pelajaran 2019/2020. Penelitian ini merupakan penelitian tindakan kelas dan berlangsung dalam 2 siklus dengan empat tahapan yaitu perencanaan, pelaksanaan, observasi, dan refleksi. Hasil belajar diperoleh melalui evaluasi, aktivitas peserta didik diperoleh dari lembar observasi aktivitas saintifik peserta didik, dan pelaksanaan pembelajaran diperoleh dari lembar observasi pelaksanaan pembelajaran. Hasil penelitian menunjukkan penerapan pendekatan saintifik berbasis Window Shopping dapat meningkatkan hasil belajar konsep himpunan, meningkatkan aktivitas saintifik peserta didik dan pelaksanaan pembelajaran oleh guru. Kata kunci: Pendekatan saintifik, window shopping, hasil belajar, himpunan Abstract: This research was conducted because the scientific activities of students in learning process were not optimal (70% active) and the students’ learning achievement of set concept is incomplete classically (65% complete). Alternative solution for the problems in this research is through the application of a window shopping-based scientific approach that can stimulate students’ scientific activities. The purposes of this classroom action research are to apply a window shopping-based scientific approach to improve the students’ learning achievement of set concept and student’s scientific activities, as well describe the implementation of learning through a window shopping-based scientific approach. The subjects in this study were 24 students of grade VII C  SMPN 3 HST in the academic year 2019/2020. This research is a classroom action research in 2 cycles with four stages, namely planning, implementation, observation, and reflection. Students’ learning achievement data are obtained through evaluation, students’ activities are obtained from students’ scientific activity observation sheet, and learning activities are obtained from learning implementation observation sheets. The results showed that scientific approach based on window shopping can improve the students’ learning achievement of set concepts, increase students’ scientific activity and improve the implementation of learning by the teachers. Keywords: Scientific approach, window shopping, learning achievement, set


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