Software Metrics for Total Development Cycle Evaluation

1991 ◽  
Author(s):  
Ross Grable
Author(s):  
Seetharam .K ◽  
Sharana Basava Gowda ◽  
. Varadaraj

In Software engineering software metrics play wide and deeper scope. Many projects fail because of risks in software engineering development[1]t. Among various risk factors creeping is also one factor. The paper discusses approximate volume of creeping requirements that occur after the completion of the nominal requirements phase. This is using software size measured in function points at four different levels. The major risk factors are depending both directly and indirectly associated with software size of development. Hence It is possible to predict risk due to creeping cause using size.


Author(s):  
Feidu Akmel ◽  
Ermiyas Birihanu ◽  
Bahir Siraj

Software systems are any software product or applications that support business domains such as Manufacturing,Aviation, Health care, insurance and so on.Software quality is a means of measuring how software is designed and how well the software conforms to that design. Some of the variables that we are looking for software quality are Correctness, Product quality, Scalability, Completeness and Absence of bugs, However the quality standard that was used from one organization is different from other for this reason it is better to apply the software metrics to measure the quality of software. Attributes that we gathered from source code through software metrics can be an input for software defect predictor. Software defect are an error that are introduced by software developer and stakeholders. Finally, in this study we discovered the application of machine learning on software defect that we gathered from the previous research works.


2017 ◽  
Vol 5 (8) ◽  
pp. 33-43
Author(s):  
P.L. Powar ◽  
M.P. Singh ◽  
Jawwad Wasat Shareef ◽  
Bharat Solanki

Author(s):  
Maria Ulan ◽  
Welf Löwe ◽  
Morgan Ericsson ◽  
Anna Wingkvist

AbstractA quality model is a conceptual decomposition of an abstract notion of quality into relevant, possibly conflicting characteristics and further into measurable metrics. For quality assessment and decision making, metrics values are aggregated to characteristics and ultimately to quality scores. Aggregation has often been problematic as quality models do not provide the semantics of aggregation. This makes it hard to formally reason about metrics, characteristics, and quality. We argue that aggregation needs to be interpretable and mathematically well defined in order to assess, to compare, and to improve quality. To address this challenge, we propose a probabilistic approach to aggregation and define quality scores based on joint distributions of absolute metrics values. To evaluate the proposed approach and its implementation under realistic conditions, we conduct empirical studies on bug prediction of ca. 5000 software classes, maintainability of ca. 15000 open-source software systems, and on the information quality of ca. 100000 real-world technical documents. We found that our approach is feasible, accurate, and scalable in performance.


2021 ◽  
pp. 1-13
Author(s):  
Jingfeng Shao ◽  
Zhigang Yang

Automobile styling design is an important part of the design chain. In the traditional automobile modeling evaluation, the process of project evaluation is more in-depth, and designers exchange ideas. Different designers have different evaluations of automobile styling. The evaluation process lasts a long time, which leads to the design cycle being too long and the efficiency of automobile modeling evaluation is greatly reduced. The introduction of virtual reality in automobile modeling evaluation can effectively optimize the evaluation process and promote the rapid adjustment of the model on the basis of development. From the virtual reality system based on mechanical engineering, we only need the parameters of the car model to observe the actual situation through VR technology, and use the measurement tools to directly and accurately evaluate the driver’s field of vision. Through the application of virtual reality technology in the automobile design stage, the interactive and network-based remote research on automobile modeling will also make the automobile design process more convenient, easier to communicate with designers, and reduce the development cycle and cost of automobile design.


1997 ◽  
Vol 32 (2) ◽  
pp. 35-38
Author(s):  
Lem O. Ejiogu
Keyword(s):  

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