Smart Projectiles: Design Guidelines and Development Process Keys to Success

Author(s):  
D. Carlucci ◽  
R. Pellen ◽  
J. Pritchard ◽  
W. Demassi
Author(s):  
Andreas Dagman ◽  
Rikard Söderberg

New customer demands and increased legislation drive business-oriented companies into new business models focusing on the entire life cycle of the product. This forces the manufacturing companies into service-oriented solutions as a compliment to the original business areas. Takata [1] postulates that “the goal is no longer to produce products in an efficient way, but rather to provide the functions needed by society while minimizing material and energy consumption”. This new situation affects the product requirements as well as product development process (PD). When focusing on the entire product life cycle, product aspects such as maintenance and repair will receive more attention since the companies will be responsible for them. In the product development process of today, especially in the automotive industry, maintenance and repair aspects (repair and maintenance methods and manuals, for example) are currently taken care of when the product is more or less fully developed. Maintenance and repair requirements are difficult to quantify in terms of core product properties (for vehicles, cost, CO2 emissions, weight, and so on). This leads to difficulties in equally considering maintenance and repair requirements while balancing vast amounts of product requirements. This paper focuses on a comparison and discussion of existing design guidelines affecting the structure and organization of parts in an assembled consumer product, such as Design for Assembly (DFA), Design for Maintenance (DFMa), Design for Service (DFS) and Design for Disassembly (DFD) methods. A tool for evaluation and analyzing product architecture as well as assemblability and maintainability is proposed.


2017 ◽  
Vol 38 (5) ◽  
pp. 900-925 ◽  
Author(s):  
ALISON BOWES ◽  
ALISON DAWSON ◽  
CORINNE GREASLEY-ADAMS ◽  
LOUISE MCCABE

ABSTRACTThe paper considers a process of developing evidence-based design guidelines to be used in environments where people with dementia and sight loss are living. The research involved a systematically conducted literature review and a series of consultations with people affected by dementia and/or sight loss who lived or worked in care homes or in domestic settings. Findings from the literature and the consultations were used in an iterative process to develop the guidelines. The process is outlined, providing examples from the guidelines about lighting and colour and contrast. In discussing the research findings and the development process, the authors consider implications of the work including the weakness of the evidence base, the challenges of improving this and the need for innovative approaches to understanding the complexities of design for people with dementia and sight loss. They highlight the emphasis in the literature on independence for people with sight loss and the focus on control of people with dementia, arguing that this falls short of a genuinely person-centred approach, which recognises the active participation of people with dementia and sight loss.


Author(s):  
Yeshica Isela Ormeño ◽  
Jose Ignacio Panach ◽  
Nelly Condori-Fernández ◽  
Óscar Pastor

Nowadays there are sound Model-Driven Development (MDD) methods that deal with functional requirements, but in general, usability is not considered from the early stages of the development. Analysts that work with MDD implement usability features manually once the code has been generated. This manual implementation contradicts the MDD paradigm and it may involve much rework. This paper proposes a method to elicit usability requirements at early stages of the software development process such a way non-experts at usability can use it. The approach consists of organizing several interface design guidelines and usability guidelines in a tree structure. These guidelines are shown to the analyst through questions that she/he must ask to the end-user. Answers to these questions mark the path throughout the tree structure. At the end of the process, the paper gathers all the answers of the end-user to obtain the set of usability requirements. If it represents usability requirements according to the conceptual models that compose the framework of a MDD method, these requirements can be the input for next steps of the software development process. The approach is validated with a laboratory demonstration.


Author(s):  
Kamya Nagarajan ◽  
Arlindo Silva

AbstractWith increasing level of advancement and complexity in medical devices, there is a need for methodology, tools and techniques in practice to integrate Human Factors and Usability (HF/U) elements in design due to its increasing diversity of users and rapidly changing interface types. This paper proposes a methodology to develop a tailor-made HF/U design guidelines for medical device development with various sources and to develop heuristics for evaluation and score the product usability throughout the development process.


Author(s):  
Andrew H. Tilstra ◽  
Peter B. Backlund ◽  
Carolyn C. Seepersad ◽  
Kristin L. Wood

A product’s flexibility for future evolution is its ability to be quickly and economically adapted to meet changing requirements. In previous work, a set of guidelines has been developed for designing flexible products. In this paper, two similar industrial case studies are presented to investigate the effectiveness of these guidelines for designing small-lot products with flexibility for future evolution. The systems are real products that have been designed and built by the authors, providing unrestricted insight into the design process and outcome of each project. The first product, a large testing system for high pressure seals, was designed without the aid of flexibility for future evolution guidelines. The second product, an automated welding test station, was designed with flexibility for future evolution as a specific deliverable of the final product. The flexibility of each system was measured by considering its adaptability to prototypical change modes. Of the two systems, the welding system was found to be more flexible than the seal testing system. The welding system also served as an example of integrating product flexibility guidelines throughout the development process.


2020 ◽  
Vol 13 (2) ◽  
pp. 65
Author(s):  
Sun Ah Hwang ◽  
Eun Ho. Shin

The ultimate goal of urban design is to improve the 'Quality of human life'. Although it may be called urban design by referring to all the outputs and processes of development, it is more useful to use the term urban design by limiting the development process and results in ‘enhancing quality’. However, the history of urban design is not long all over the world, and there are not many countries that are not institutionalized yet. The purpose of this study is to clarify and reflect the needs and requirements of residents in to suggest the right guidelines of urban design that have the most direct effect on improving the quality of human life. The study site was limited to Thao Dien, Ho Chi Minh City, Vietnam.


2017 ◽  
Vol 53 (11) ◽  
pp. 2009-2010 ◽  
Author(s):  
Renee V. Galliher ◽  
Deborah Rivas-Drake ◽  
Eric F. Dubow

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