The Effect of XBOX based Virtual Reality Training on Stroke Patients’ Upper Limb Function and Activities of Daily Living
2018 ◽
Vol 10
(2)
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pp. 53-63
2015 ◽
Vol 27
(5)
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pp. 1353-1355
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Keyword(s):
2019 ◽
Vol 8
(4)
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pp. 187-193
Keyword(s):
2020 ◽
2014 ◽
Vol 22
(2)
◽
pp. 17-33
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Keyword(s):
2020 ◽
2015 ◽
Vol 27
(12)
◽
pp. 3941-3943
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Keyword(s):
2019 ◽
Vol 58
(3)
◽
pp. 295-314
Keyword(s):