Software Patent Law in Global Contexts: A Primer for Technical Writing Specialists

2016 ◽  
pp. 179-200
2016 ◽  
Author(s):  
Mark Lemley

Software patents have received a great deal of attention in the academicliterature. Unfortunately, most of that attention has been devoted to theproblem of whether software is or should be patentable subject matter. Withroughly 40,000 software patents already issued, and the Federal Circuitendorsing patentability without qualification, those questions are for thehistory books. The more pressing questions now concern the scope to beaccorded software patents. In this paper, we examine the implications ofsome traditional patent law doctrines for innovation in the softwareindustry. We argue that patent law needs some refinement if it is topromote rather than impede the growth of this new market, which ischaracterized by rapid sequential innovation, reuse and re-combination ofcomponents, and strong network effects that privilege interoperablecomponents and products. In particular, we argue for two sorts of new rulesin software patent cases.First, we advocate a limited right to reverse engineer patented computerprograms in order to gain access to and study those programs and toduplicate their unprotected elements. Such a right is firmly established incopyright law, and seems unexceptional as a policy matter even in patentlaw. But because patent law contains no fair use or reverse engineeringexemption, patentees could use the grant of rights on a single component ofa complex program to prevent any "making" or "using" of the program as awhole, including those temporary uses needed in reverse engineering. Whilepatent law does contain doctrines of "experimental use" and "exhaustion,"it is not at all clear that those doctrines will protect legitimate reverseengineering efforts. We suggest that if these doctrines cannot be readbroadly enough to establish such a right, Congress should create a limitedright to reverse engineer software containing patented components forresearch purposes.Second, we argue that in light of the special nature of innovation withinthe software industry, courts should apply the doctrine of equivalentsnarrowly in infringement cases. The doctrine of equivalents allows afinding of infringement even when the accused product does not literallysatisfy each element of the patent, if there is substantial equivalence asto each element. The test of equivalence is the known interchangeability ofclaimed and accused elements at the time of (alleged) infringement. Anumber of factors unique to software and the software industry - a cultureof reuse and incremental improvement, a lack of reliance on systems offormal documentation used in other technical fields, the short effectivelife of software innovations, and the inherent plasticity of code -severely complicate post hoc assessments of the "known interchangeability"of software elements. A standard for equivalence of code elements thatignores these factors risks stifling legitimate, successful efforts todesign around existing software patents. To avoid this danger, courtsshould construe software claims narrowly, and should refuse a finding ofequivalence if the accused element is "interchangeable" with prior art thatshould have narrowed the original patent, or if the accused improvement istoo many generations removed from the original invention.


2016 ◽  
Author(s):  
Mark Lemley

Patents constitute our foremost policy tool for encouraging innovation.However, because each new technology provides an important input tosubsequent innovation, the exclusive rights conferred by a patent may alsoimpose significant costs upon follow-on innovators. Optimal patent policyshould seek to maximize the patent incentive effect, while minimizingburdens placed on future innovation by tailoring the scope of the patent tothe characteristics of each technological sector affected.In the case of software, recent scholarship has illuminated the innovationprofile of the current industry. Software is characterized by incrementalinnovation, relatively low development costs, and short, volatile productlife cycles. Interoperability and compatibility between complementaryproducts is a major concern, making technical transparency or reverseengineering critical to product development. This suggests a need forrelatively narrow patents that are relatively easy to obtain, and subjectto the exceptions necessary to ensure interoperation and follow-ondevelopment.However, current software patent doctrine bears little relationship to thisindustrial profile. The United States Court of Appeals for the FederalCircuit has set an extremely lax standard of disclosure software patents,resulting in patents scope unconstrained by doctrines of enablement andwritten description. Recent changes that make patent law amenable tosoftware have produced a flood of new applications, allowing firms to adopta patent thicket strategy for licensing leverage. At the same time, FederalCircuit case law suggests that a stringent standard for patentnon-obviousness will be applied to such patents, resulting in relativelyfew valid software patents. Optimal software patent doctrine wouldconstrain scope to deal with patent thicket while lowering thenon-obviousness standard to validate more issued software patents.


2011 ◽  
Author(s):  
Emanuela Arezzo ◽  
Gustavo Ghidini
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