The Perspectivation of Simulations
Computer simulations are introduced as processes shaped according to the ‘systems perspective’. This expression is a parallel to central perspective. While the latter is a specific medium to form space, the former organizes dynamics. There exist various attempts to reformulate a kind of perspectivation in the domain of new media. They differ from the proposed as they are not elaborated with respect to the rules of its construction logic. In order to assimilate the new, for the ‘systems perspective’, the eye point is compared with parameters or variables, the vanishing point with the aspect of the real time, and the cut through the visual pyramid with the phase space. A first critique of the simulation dynamic is conveyed with the argumentative help of Jean Baudrillard. It touches the generalization through laws, the discretization of dynamic, and the specific mode of communication.