Interdisciplinary Aspects of Development and Software Implementation of Electronic Textbooks for Students of Technical Universities

Author(s):  
Georgiy Mkhitaryan ◽  
Andrei Kibzun ◽  
Yanina Martyushova ◽  
Evgeniy Zharkov
Author(s):  
V. Ya. Vilisov

The article proposes an algorithm for solving a linear programming problem (LPP) based on the use of its representation in the form of an antagonistic matrix game and the subsequent solution of the game by an iterative method. The algorithm is implemented as a computer program. The rate of convergence of the estimates of the solution to the actual value with the required accuracy has been studied. The software implementation shows a high speed of obtaining the LPP solution with acceptable accuracy in fractions or units of seconds. This allows the use algorithm in embedded systems for optimal control.


2020 ◽  
Vol 96 (3s) ◽  
pp. 114-118
Author(s):  
П.С. Поперечный ◽  
И.Ю. Поперечная

Предложен способ вычисления БПФ с унифицированной схемой коммутации от стадии к стадии. Представлено итеративное выражение для аппаратной или программной реализации схемы вычисления. Для предложенных схем описана возможность реконфигурирования для вычисления БПФ различного числа отсчетов, при этом поворотные множители остаются прежними и нет необходимости делать их переменными. The article offers a method for FFT calculation by means of unified communication scheme stage-by-stage. There is an iterating equation for hardware and software implementation. Also, it provides the reconfiguration of schemes by different samples number. The rotating multipliers are the same like in non-reconfigurable (fixed) communication scheme. So, the offered approach does not require additional hardware or software resources.


2020 ◽  
Vol 1680 ◽  
pp. 012035
Author(s):  
A K Matolygin ◽  
N A Shalyapina ◽  
M L Gromov ◽  
S N Torgaev

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