An efficient algorithm for finding the minimum norm point in the convex hull of a finite point set in the plane

1994 ◽  
Vol 16 (1) ◽  
pp. 33-40 ◽  
Author(s):  
Naoki Makimoto ◽  
Ikuo Nakagawa ◽  
Akihisa Tamura
2011 ◽  
Vol 21 (06) ◽  
pp. 635-659 ◽  
Author(s):  
WAEL EL ORAIBY ◽  
DOMINIQUE SCHMITT ◽  
JEAN-CLAUDE SPEHNER

Given a set V of n points in the plane, no three of them being collinear, a convex inclusion chain of V is an ordering of the points of V such that no point belongs to the convex hull of the points preceding it in the ordering. We call k-set of the convex inclusion chain, every k-set of an initial subsequence of at least k points of the ordering. We show that the number of such k-sets (without multiplicity) is an invariant of V, that is, it does not depend on the choice of the convex inclusion chain. Moreover, this number is equal to the number of regions of the order-k Voronoi diagram of V (when no four points are cocircular). The dual of the order-k Voronoi diagram belongs to the set of so-called centroid triangulations that have been originally introduced to generate bivariate simplex spline spaces. We show that the centroids of the k-sets of a convex inclusion chain are the vertices of such a centroid triangulation. This leads to the currently most efficient algorithm to construct particular centroid triangulations of any given point set; it runs in O(n log n + k(n - k) log k) worst case time.


2001 ◽  
Vol DMTCS Proceedings vol. AA,... (Proceedings) ◽  
Author(s):  
Sergei Bespamyatnikh

International audience A triangulation of a finite point set A in $\mathbb{R}^d$ is a geometric simplicial complex which covers the convex hull of $A$ and whose vertices are points of $A$. We study the graph of triangulations whose vertices represent the triangulations and whose edges represent geometric bistellar flips. The main result of this paper is that the graph of triangulations in three dimensions is connected when the points of $A$ are in convex position. We introduce a tree of triangulations and present an algorithm for enumerating triangulations in $O(log log n)$ time per triangulation.


Author(s):  
P.J. Phillips ◽  
J. Huang ◽  
S. M. Dunn

In this paper we present an efficient algorithm for automatically finding the correspondence between pairs of stereo micrographs, the key step in forming a stereo image. The computation burden in this problem is solving for the optimal mapping and transformation between the two micrographs. In this paper, we present a sieve algorithm for efficiently estimating the transformation and correspondence.In a sieve algorithm, a sequence of stages gradually reduce the number of transformations and correspondences that need to be examined, i.e., the analogy of sieving through the set of mappings with gradually finer meshes until the answer is found. The set of sieves is derived from an image model, here a planar graph that encodes the spatial organization of the features. In the sieve algorithm, the graph represents the spatial arrangement of objects in the image. The algorithm for finding the correspondence restricts its attention to the graph, with the correspondence being found by a combination of graph matchings, point set matching and geometric invariants.


2014 ◽  
Vol 602-605 ◽  
pp. 3104-3106
Author(s):  
Shao Hua Liu ◽  
Jia Hua Zhang

This paper introduced points and directed line segment relation judgment method, the characteristics of generation and Graham method using the original convex hull generation algorithm of convex hull discrete points of the convex hull, an improved algorithm for planar discrete point set is proposed. The main idea is to use quadrilateral to divide planar discrete point set into five blocks, and then by judgment in addition to the four district quadrilateral internally within the point is in a convex edge. The result shows that the method is relatively simple program, high computational efficiency.


2012 ◽  
Vol 433-440 ◽  
pp. 3146-3151 ◽  
Author(s):  
Fan Wu Meng ◽  
Chun Guang Xu ◽  
Juan Hao ◽  
Ding Guo Xiao

The search of sphericity evaluation is a time-consuming work. The minimum circumscribed sphere (MCS) is suitable for the sphere with the maximum material condition. An algorithm of sphericity evaluation based on the MCS is introduced. The MCS of a measured data point set is determined by a small number of critical data points according to geometric criteria. The vertices of the convex hull are the candidates of these critical data points. Two theorems are developed to solve the sphericity evaluation problems. The validated results show that the proposed strategy offers an effective way to identify the critical data points at the early stage of computation and gives an efficient approach to solve the sphericity problems.


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