‘Reversed’ Illusion with Three-Dimensional Müller-Lyer Shapes

Perception ◽  
1995 ◽  
Vol 24 (11) ◽  
pp. 1281-1296 ◽  
Author(s):  
Romi Nijhawan

The purpose of this study was to determine whether the Müller-Lyer illusion is produced by a mechanism which uses information defined in the retinal coordinates, or by a mechanism taking into account the three-dimensional (3-D) shape of the illusion figure. The classical Müller-Lyer figure could not be used to address this question since it is two-dimensional. Three-dimensional Müller-Lyer figures were created to see if the illusion they produce is correlated with the shape of the projected retinal image, or with the shape of these figures defined in a 3-D coordinate frame. In the experiments retinal image shape was juxtaposed against the 3-D shape of the illusion displays. For some displays the direction in which the fins pointed, relative to the shafts, in the 3-D frame was the ‘opposite’ of the direction in which they pointed in the retinal images. For such displays, the illusion predicted on the basis of the 3-D structure was the opposite of that predicted on the basis of retinal image shapes. For another 3-D display the fins were oriented such that each projected a single straight line in the retinal image, thus the typical retinal image (< >, > <) was replaced by straight lines (‖, ‖). For all the displays the observed illusion was consistent with how the fins were oriented relative to the shaft in the 3-D coordinate frame, ie with the 3-D shape of the illusion displays. The retinal image shape appeared to play little, if any, role. One conclusion that emerges is that the specific retinal image shape projected by the classical line-drawn pattern is neither necessary nor sufficient for producing the illusion. The present findings are inconsistent with two well known theories of the Müller-Lyer illusion: inappropriate constancy scaling and selective filtering.

Author(s):  
X-W Liu ◽  
K Cheng

Conventional straight-line generating algorithms, such as the digital differential analyser (DDA), Bresenham's algorithm and the mid-point algorithm, are suitable only for planer straight lines on the coordinate planes, of which Bresenham's algorithm is the most efficient. In this paper, the authors have extended Bresenham's algorithm to spatial straight lines. Given a spatial straight-line segment with two end-points, the authors have applied Bresenham's algorithm to the projections of the line segment on two of the three coordinate planes, which is determined by the largest of the coordinate lengths of the line segment, thereby obtaining a three-dimensional extension of the algorithm. In a case study, the authors calculated the distance between each sample position and the given line segment. The result reveals that the actual error at each sample position is smaller than the maximum theoretical error, and the performance of the three-dimensional extension of Bresenham's algorithm is as good as that of Bresenham's original planer algorithm. One of its potential applications is the three-dimensional step straight-line interpolation used in computer numerical control (CNC) systems of machine tools and rapid prototyping machines. Application of the algorithm is contrasted with that of the traditional DDA step straight-line interpolation algorithm. The result confirms that the three-dimensional extension of Bresenham's algorithm is much better than the DDA straight-line interpolation algorithm.


2017 ◽  
Vol 12 (1) ◽  
pp. 51-58
Author(s):  
A.A. Aganin ◽  
A.I. Davletshin

The influence of the relative location of weakly nonspherical gas (air) bubbles in liquid (water) on their hydrodynamic interaction at the pressure antinode of an ultrasonic standing wave is studied. Three essentially different configurations of the mutual arrangement of the bubbles are considered: the linear, planar, and spatial ones. In the linear configuration, three bubbles are located on one straight line. In the planar configuration, five bubbles are situated on two mutually orthogonal straight lines. In the spatial configuration, seven bubbles are located on three mutually orthogonal straight lines. In all the cases, one of the bubbles is central, the others are equally-spaced from it on those lines. All the bubbles are initially spherical with a radius of 3 ?m. Room conditions are considered, the frequency of the wave is 20 kHz, its amplitude is 1.2 times the static liquid pressure. A mathematical model is used, in which the liquid is assumed weakly compressible, the bubbles being homobaric. It is shown that in each configuration of the bubbles the influence of their interaction on their radial dynamics is insignificant. In each configuration, the central bubble remains stationary, while the others move to it at a speed equal for a fixed configuration. At transition from a linear configuration to a planar one and from a planar configuration to a spatial one, the bubble motion speed increases. In all the cases, the deformations of the central stationary bubbles are smaller than those of the rest. Among the central bubbles, the bubble in a planar configuration is deformed most.


1991 ◽  
Vol 66 (4) ◽  
pp. 1410-1421 ◽  
Author(s):  
T. Raphan ◽  
D. Sturm

1. A generalized three-dimensional state space model of visual vestibular interaction was developed. Matrix and dynamical system operators associated with inputs from the semicircular canals, otolith velocity estimator, and the visual system have been incorporated into the model, which focus on their relationship to the velocity storage integrator. 2. A relationship was postulated between the eigenvalues and the direction of the eigenvectors of the system matrix and the orientation of the spatial vertical. It was assumed that the system matrix for a tilted position was a composition of two linear transformations of the system matrix for the upright position. One transformation modifies the eigenvalues of the system matrix, whereas another rotates the eigenvectors of the system matrix. The pitch and roll eigenvectors rotate with the head, whereas the yaw axis eigenvector remains approximately spatially invariant. 3. Based on the three-dimensional model, a computational procedure was formulated to identify the eigenvalues and eigenvectors of the system matrix with the use of a modification of the marquardt algorithm. With the use of data obtained from a monkey, it was shown that the three-dimensional behavior of velocity storage cannot be predicted solely in terms of its time constants, i.e., the inverse of its eigenvalues. With the use of the same eigenvalues the data could either be fit or not fit, depending on the eigenvector directions. Therefore, it is necessary to specify eigenvector directions when characterizing velocity storage in three dimensions. 4. Parameters found with the use of the Marquardt algorithm were incorporated into the model. Diagonal matrices in a head coordinate frame were introduced for coupling the visual system to the integrator and to the direct optokinetic pathway. Simulations of optokinetic nystagmus (OKN) and optokinetic after-nystagmus (OKAN) were run. The model predicted the behavior of yaw and pitch OKN and OKAN when the animal is upright. It also predicted the cross-coupling in the side down position. The trajectories in velocity space were also accurately simulated. 5. One of the predictions of the model is that when the stimulus direction is along an eigenvector, the trajectory in velocity space is a straight line. Using the "spectral width" of the residuals from a straight line sequence during OKAN, we developed a methodology to estimate how close the OKAN decay was to an eigenvector trajectory. 6. Thus we have developed a model-based approach for studying and interpreting the response characteristics of velocity storage in three dimensions.(ABSTRACT TRUNCATED AT 400 WORDS)


Perception ◽  
2020 ◽  
pp. 030100662098372
Author(s):  
Eli Brenner ◽  
Sergio Sánchez Hurtado ◽  
Elena Alvarez Arias ◽  
Jeroen B. J. Smeets ◽  
Roland W. Fleming

Does recognizing the transformations that gave rise to an object’s retinal image contribute to early object recognition? It might, because finding a partially occluded object among similar objects that are not occluded is more difficult than finding an object that has the same retinal image shape without evident occlusion. If this is because the occlusion is recognized as such, we might see something similar for other transformations. We confirmed that it is difficult to find a cookie with a section missing when this was the result of occlusion. It is not more difficult to find a cookie from which a piece has been bitten off than to find one that was baked in a similar shape. On the contrary, the bite marks help detect the bitten cookie. Thus, biting off a part of a cookie has very different effects on visual search than occluding part of it. These findings do not support the idea that observers rapidly and automatically compensate for the ways in which objects’ shapes are transformed to give rise to the objects’ retinal images. They are easy to explain in terms of detecting characteristic features in the retinal image that such transformations may hide or create.


1979 ◽  
Vol 7 (1) ◽  
pp. 31-39
Author(s):  
G. S. Ludwig ◽  
F. C. Brenner

Abstract An automatic tread gaging machine has been developed. It consists of three component systems: (1) a laser gaging head, (2) a tire handling device, and (3) a computer that controls the movement of the tire handling machine, processes the data, and computes the least-squares straight line from which a wear rate may be estimated. Experimental tests show that the machine has good repeatability. In comparisons with measurements obtained by a hand gage, the automatic machine gives smaller average groove depths. The difference before and after a period of wear for both methods of measurement are the same. Wear rates estimated from the slopes of straight lines fitted to both sets of data are not significantly different.


2014 ◽  
Vol 519-520 ◽  
pp. 1040-1045
Author(s):  
Ling Fan

This paper makes some improvements on Roberts representation for straight line in space and proposes a coarse-to-fine three-dimensional (3D) Randomized Hough Transform (RHT) for the detection of dim targets. Using range, bearing and elevation information of the received echoes, 3D RHT can detect constant velocity target in space. In addition, this paper applies a coarse-to-fine strategy to the 3D RHT, which aims to solve both the computational and memory complexity problems. The validity of the coarse-to-fine 3D RHT is verified by simulations. In comparison with the 2D case, which only uses the range-bearing information, the coarse-to-fine 3D RHT has a better practical value in dim target detection.


2014 ◽  
Vol 2014 ◽  
pp. 1-13 ◽  
Author(s):  
Jun Dai ◽  
Naohiko Hanajima ◽  
Toshiharu Kazama ◽  
Akihiko Takashima

The improved path-generating regulator (PGR) is proposed to path track the circle/arc passage for two-wheeled robots. The PGR, which is a control method for robots so as to orient its heading toward the tangential direction of one of the curves belonging to the family of path functions, is applied to navigation problem originally. Driving environments for robots are usually roads, streets, paths, passages, and ridges. These tracks can be seen as they consist of straight lines and arcs. In the case of small interval, arc can be regarded as straight line approximately; therefore we extended the PGR to drive the robot move along circle/arc passage based on the theory that PGR to track the straight passage. In addition, the adjustable look-ahead method is proposed to improve the robot trajectory convergence property to the target circle/arc. The effectiveness is proved through MATLAB simulations on both the comparisons with the PGR and the improved PGR with adjustable look-ahead method. The results of numerical simulations show that the adjustable look-ahead method has better convergence property and stronger capacity of resisting disturbance.


2018 ◽  
Vol 8 (12) ◽  
pp. 2415 ◽  
Author(s):  
Yin Lu ◽  
Cungang Hu ◽  
Qunjing Wang ◽  
Yi Hong ◽  
Weixiang Shen ◽  
...  

This paper proposes a new high-precision rotor position measurement (RPM) method for permanent magnet spherical motors (PMSMs). In the proposed method, a LED light spot generation module (LSGM) was installed at the top of the rotor shaft. In the LSGM, three LEDs were arranged in a straight line with different distances between them, which were formed as three optical feature points (OFPs). The images of the three OFPs acquired by a high-speed camera were used to calculate the rotor position of PMSMs in the world coordinate frame. An experimental platform was built to verify the effectiveness of the proposed RPM method.


2021 ◽  
Author(s):  
Xixiong Guo ◽  
Jun Cao

This study is aimed at developing a novel computational framework that can essentially simulate a tornadic wind field and investigate the wind loadings on ground constructions. It is well known that tornado is a highly turbulent airflow that simultaneously translates, rotates and updrafts with a high speed. Tornadoes induce a significantly elevated level of wind forces if compared to a straight-line wind. A suitably designed building for a straight-line wind would fail to survive when exposed to a tornadic-like wind of the same wind speed. It is necessary to design buildings that are more resistant to tornadoes. Since the study of tornado dynamics relying on field observations and laboratory experiments is usually expensive, restrictive, and time-consuming, computer simulation mainly via the large eddy simulation (LES) method has become a more attractive research direction in shedding light on the intricate characteristics of a tornadic wind field. For numerical simulation of a tornado-building interaction scenario, it looks quite challenging to seek a set of physically-rational and meanwhile computationally-practical boundary conditions to accompany traditional CFD approaches; however, little literature can be found, as of today, in three-dimensional (3D) computational tornado dynamics study. Inspired by the development of the immersed boundary (IB) method, this study employed a re-tailored Rankine-combined vortex model (RCVM) that applies the “relative motion” principle to the translational component of tornado, such that the building is viewed as “virtually” translating towards a “pinned” rotational flow that remains time-invariant at the far field region. This revision renders a steady-state kinematic condition applicable to the outer boundary of a large tornado simulation domain, successfully circumventing the boundary condition updating process that the original RCVM would have to suffer, and tremendously accelerating the computation. Wind loading and its influence factors are comprehensively investigated and analyzed both on a single building and on a multiple-building configuration. The relation between the wind loadings and the height and shape of the building is also examined in detail. Knowledge of these loadings may lead to design strategies that can enable ground construction to be more resistant to tornadoes, reducing the losses caused by this type of disastrous weather.


2020 ◽  
Author(s):  
S. Anand ◽  
R. Prabhadevi ◽  
D. Rini

ABSTRACTIn this paper an algorithm to detect the optic disc (OD) automatically is described. The proposed method is based on the circular brightness of the OD and its correlation coefficient. At first the peak intensity points are taken, a mask is generated for the given image which gives the circular bright regions of the image. To locate the OD accurately, a pattern is generated which is similar to the OD. By correlating the retinal image with the pattern generated, the maximum correlation of the pattern with the OD is obtained. On locating the coordinates of maximum correlation, the exact location of the OD is detected. The proposed algorithm has been tested with DRIVE database images and an average OD detection accuracy of 95% was obtained for healthy and pathological retinas respectively.


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