Development of a Hand-held 3D Scanning Acoustic Camera

Author(s):  
Baden Parr ◽  
Mathew Legg ◽  
Steven Cox
Keyword(s):  
Author(s):  
Willeke Wendrich

This chapter outlines the advantages of digital epigraphy in the context of the original monuments. It analyzes the perception of epigraphic publication of monuments, taking into account new technologies. 3DVR models can be created using architectural drawings and measurements (CAD and 3D modeling), 3D scanning, and Structure for Motion (SfM). These systems present different advantages and challenges, which are discussed. Current options for publication include VSim, 3D GIS, and Unity 3D platforms. The issues of peer review of publications and long-term preservation of data are addressed. The chapter concludes with a consideration of the issue of potentially misleading impressions given by 3DVR representations.


2020 ◽  
Vol 14 (1) ◽  
pp. 1-31
Author(s):  
Marek Milosz ◽  
Jacek Kęsik ◽  
Jerzy Montusiewicz

IEEE Access ◽  
2021 ◽  
pp. 1-1
Author(s):  
Kristijan Bartol ◽  
David Bojanic ◽  
Tomislav Petkovic ◽  
Tomislav Pribanic
Keyword(s):  

Author(s):  
Dirk Rieke-Zapp ◽  
Santiago Royo
Keyword(s):  

2021 ◽  
pp. 129883
Author(s):  
Ahmad Aminzadeh ◽  
Sasan Sattarpanah Karganroudi ◽  
Noureddine Barka ◽  
Abderrazak El Ouafi
Keyword(s):  

2021 ◽  
Vol 9 (1) ◽  
Author(s):  
Jerzy Montusiewicz ◽  
Marek Miłosz ◽  
Jacek Kęsik ◽  
Kamil Żyła

AbstractHistorical costumes are part of cultural heritage. Unlike architectural monuments, they are very fragile, which exacerbates the problems of their protection and popularisation. A big help in this can be the digitisation of their appearance, preferably using modern techniques of three-dimensional representation (3D). The article presents the results of the search for examples and methodologies of implementing 3D scanning of exhibited historical clothes as well as the attendant problems. From a review of scientific literature it turns out that so far practically no one in the world has made any methodical attempts at scanning historical clothes using structured-light 3D scanners (SLS) and developing an appropriate methodology. The vast majority of methods for creating 3D models of clothes used photogrammetry and 3D modelling software. Therefore, an innovative approach was proposed to the problem of creating 3D models of exhibited historical clothes through their digitalisation by means of a 3D scanner using structural light technology. A proposal for the methodology of this process and concrete examples of its implementation and results are presented. The problems related to the scanning of 3D historical clothes are also described, as well as a proposal how to solve them or minimise their impact. The implementation of the methodology is presented on the example of scanning elements of the Emir of Bukhara's costume (Uzbekistan) from the end of the nineteenth century, consisting of the gown, turban and shoes. Moreover, the way of using 3D models and information technologies to popularise cultural heritage in the space of digital resources is also discussed.


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