scholarly journals Research on Wi-Fi indoor positioning in a smart exhibition hall based on received signal strength indication

Author(s):  
Qing Yang ◽  
Shijue Zheng ◽  
Ming Liu ◽  
Yawen Zhang

AbstractTo improve the management of science and technology museums, this paper conducts an in-depth study on Wi-Fi (wireless fidelity) indoor positioning based on mobile terminals and applies this technology to the indoor positioning of a science and technology museum. The location fingerprint algorithm is used to study the offline acquisition and online positioning stages. The positioning flow of the location fingerprint algorithm is discussed, and the improvement of the location fingerprint algorithm is emphasized. The raw data of the RSSI (received signal strength indication) is preprocessed, which makes the location fingerprint data more effective and reliable, thus improving the positioning accuracy. Three different improvement strategies are proposed for the nearest neighbor classification algorithm: a balanced joint metric based on distance weighting and a compromise between the two. Then, in the experimental simulation, the positioning results and errors of the traditional KNN (k-nearest neighbor) algorithm and three improvement strategy algorithms are analyzed separately, and the effectiveness of the three improved strategy algorithms is verified by experiments.

Sensors ◽  
2020 ◽  
Vol 20 (4) ◽  
pp. 1067 ◽  
Author(s):  
Chenbin Zhang ◽  
Ningning Qin ◽  
Yanbo Xue ◽  
Le Yang

Commercial interests in indoor localization have been increasing in the past decade. The success of many applications relies at least partially on indoor localization that is expected to provide reliable indoor position information. Wi-Fi received signal strength (RSS)-based indoor localization techniques have attracted extensive attentions because Wi-Fi access points (APs) are widely deployed and we can obtain the Wi-Fi RSS measurements without extra hardware cost. In this paper, we propose a hierarchical classification-based method as a new solution to the indoor localization problem. Within the developed approach, we first adopt an improved K-Means clustering algorithm to divide the area of interest into several zones and they are allowed to overlap with one another to improve the generalization capability of the following indoor positioning process. To find the localization result, the K-Nearest Neighbor (KNN) algorithm and support vector machine (SVM) with the one-versus-one strategy are employed. The proposed method is implemented on a tablet, and its performance is evaluated in real-world environments. Experiment results reveal that the proposed method offers an improvement of 1.4% to 3.2% in terms of position classification accuracy and a reduction of 10% to 22% in terms of average positioning error compared with several benchmark methods.


Sensors ◽  
2019 ◽  
Vol 19 (24) ◽  
pp. 5546
Author(s):  
Firdaus Firdaus ◽  
Noor Azurati Ahmad ◽  
Shamsul Sahibuddin

Wireless local area networks (WLAN)-fingerprinting has been highlighted as the preferred technology for indoor positioning due to its accurate positioning and minimal infrastructure cost. However, its accuracy is highly influenced by obstacles that cause fluctuation in the signal strength. Many researchers have modeled static obstacles such as walls and ceilings, but few studies have modeled the people’s presence effect (PPE), although the human body has a great impact on signal strength. Therefore, PPE must be addressed to obtain accurate positioning results. Previous research has proposed a model to address this issue, but these studies only considered the direct path signal between the transmitter and the receiver whereas multipath effects such as reflection also have a significant influence on indoor signal propagation. This research proposes an accurate indoor-positioning model by considering people’s presence and multipath using ray-tracing, we call it (AIRY). This study proposed two solutions to construct AIRY: an automatic radio map using ray tracing and a constant of people’s effect for the received signal strength indicator (RSSI) adaptation. The proposed model was simulated using MATLAB software and tested at Level 3, Menara Razak, Universiti Teknologi Malaysia. A K-nearest-neighbor (KNN) algorithm was used to define a position. The initial accuracy was 2.04 m, which then reduced to 0.57 m after people’s presence and multipath effects were considered.


2019 ◽  
Vol 11 (16) ◽  
pp. 1912 ◽  
Author(s):  
Tao Liu ◽  
Xing Zhang ◽  
Qingquan Li ◽  
Zhixiang Fang ◽  
Nadeem Tahir

One of the unavoidable bottlenecks in the public application of passive signal (e.g., received signal strength, magnetic) fingerprinting-based indoor localization technologies is the extensive human effort that is required to construct and update database for indoor positioning. In this paper, we propose an accurate visual-inertial integrated geo-tagging method that can be used to collect fingerprints and construct the radio map by exploiting the crowdsourced trajectory of smartphone users. By integrating multisource information from the smartphone sensors (e.g., camera, accelerometer, and gyroscope), this system can accurately reconstruct the geometry of trajectories. An algorithm is proposed to estimate the spatial location of trajectories in the reference coordinate system and construct the radio map and geo-tagged image database for indoor positioning. With the help of several initial reference points, this algorithm can be implemented in an unknown indoor environment without any prior knowledge of the floorplan or the initial location of crowdsourced trajectories. The experimental results show that the average calibration error of the fingerprints is 0.67 m. A weighted k-nearest neighbor method (without any optimization) and the image matching method are used to evaluate the performance of constructed multisource database. The average localization error of received signal strength (RSS) based indoor positioning and image based positioning are 3.2 m and 1.2 m, respectively, showing that the quality of the constructed indoor radio map is at the same level as those that were constructed by site surveying. Compared with the traditional site survey based positioning cost, this system can greatly reduce the human labor cost, with the least external information.


Electronics ◽  
2020 ◽  
Vol 9 (12) ◽  
pp. 2117
Author(s):  
Xuesheng Peng ◽  
Ruizhi Chen ◽  
Kegen Yu ◽  
Feng Ye ◽  
Weixing Xue

The weighted K-nearest neighbor (WKNN) algorithm is the most commonly used algorithm for indoor localization. Traditional WKNN algorithms adopt received signal strength (RSS) spatial distance (usually Euclidean distance and Manhattan distance) to select reference points (RPs) for position determination. It may lead to inaccurate position estimation because the relationship of received signal strength and distance is exponential. To improve the position accuracy, this paper proposes an improved weighted K-nearest neighbor algorithm. The spatial distance and physical distance of RSS are used for RP selection, and a fusion weighted algorithm based on these two distances is used for position calculation. The experimental results demonstrate that the proposed algorithm outperforms traditional algorithms, such as K-nearest neighbor (KNN), Euclidean distance-based WKNN (E-WKNN), and physical distance-based WKNN (P-WKNN). Compared with the KNN, E-WKNN, and P-WKNN algorithms, the positioning accuracy of the proposed method is improved by about 29.4%, 23.5%, and 20.7%, respectively. Compared with some recently improved WKNN algorithms, our proposed algorithm can also obtain a better positioning performance.


Sign in / Sign up

Export Citation Format

Share Document