"Hey, can we make that, please?": Upon Craft as a Means for Cross-cultural Community-Building
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Focusing on computer clubs in Germany, this paper studies varied craft-based interventions as facilitators not only for the appropriation of computing concepts, but for engaging young and adult neighborhood inhabitants in activities that enable cross-cultural and technological identity exploration. We show how craft as a method for engaging participants in reflective, collaborative activity is apt to trigger and support community-building in socially and culturally diverse societal contexts.
2020 ◽
Vol 8
(1)
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pp. 41-55
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2021 ◽
2012 ◽
Vol 31
(1)
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pp. 29-40
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2012 ◽
Vol 83
(2)
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pp. 217-248
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2019 ◽
Vol 42
(2)
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pp. 248-269
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2014 ◽
pp. 876-896
2016 ◽
Vol 18
(3)
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pp. 785-807
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