scholarly journals Contributions of physical education teachers’ competences to students’ learning achievements

2020 ◽  
Vol 8 (1) ◽  
Author(s):  
M. Hamid Anwar ◽  
Hari Amirullah Rachman ◽  
Joko Purwanto ◽  
Sudardiyono Sudardiyono

This study aims to determine whether the competences of Physical Education (PE) teachers make contributions to the quality of learning achievements of elementary school students. It was qualitative descriptive research using a reflective explorative approach. The subject of this study was the result of competence test of PE teachers in Yogyakarta Special Region in 2016. The study involved 60 PE teachers who were subjected to have an FGD (Forum Group Discussion) in some stages. The results show that the average score obtained by elementary school PE teachers in their Teacher Competence Test (TCT) stage II in 2016 was 61.79 for the pedagogical competences, and 60.07 for the professional competences. These results could exceed the national average score of 53.7. Based on the interviews with several teachers, the results of the competence tests had not indicated that PE elementary school teachers could improve the students’ learning quality. The teachers focused more on their preparations to take the TCT as a part of the assignments to the Learning Teacher program they participated in. This study also reveals that the TCT scores did not make a significant contribution to the students’ learning achievements in PE subject. Furthermore, TCT was considered by the teachers as a goal and not as an instrument to improve their competences in the teaching and learning processes.

2018 ◽  
Vol 5 (2) ◽  
pp. 135
Author(s):  
Adi Sumarsono ◽  
Syamsudin Syamsudin ◽  
Agus Kichi Hermansyah ◽  
Iswahyuni Iswahyuni

Penelitian ini bertujuan untuk memfasilitasi teori perkembangan dan pertumbuhan anak sesuai dengan umur dan fisiknya. Dasar dari penelitian ini adalah kebutuhan guru pendidikan jasmani untuk mendapatkan sumber referensi dalam meningkatkan unsur biomotor koordinasi siswa Sekolah Dasar kelas atas. Prosedur pengembangan dan penelitian ini mengadaptasi langkah-langkah pengembangan pendidikan yang dikembangkan oleh Dick & Lou Carey. Langkah pengembangan pada penelitian ini terdiri tujuh langkah, yaitu studi pendahuluan, pembuatan draf awal, validasi ahli, uji coba, validasi dan revisi selanjutnya pembuatan produk final. Instrumen dalam pengumpulan data menggunakan observasi dan penyebaran angket. Adapun efektifitas produk dalam penelitian ini menggunakan acuan efektivitas dari penggunaan produk dan kesesuaian model serta tujuan pengembangan. Hasil penelitian pada hasil observasi dari masing-masing permainan mendapatkan rerata skor dalam kategori “baik”. Guru sebagai pengguna produk di rerata “baik” serta menurut siswa sebagai pelaku model masuk dalam kategori “sangat baik”. Produk yang telah dihasilkan disimpan dalam bentuk VCD. Dalam satu paket VCD didalamnya terdapat model permainan serta susunan kegiatan, peralatan serta peraturan permainan yang disesuaikan dengan kebutuhan guru pendidikan jasmani sekolah dasar kelas atas.Kata kunci: koordinasi siswa, permainan target. TARGET GAME MODEL TO INCREASE THE COORDINATION ABILITY AT ELEMENTARY SCHOOL STUDENTAbstractThis study aims to facilitate the theory of the development and growth of children according to their age and physical. The basis of this study is the need for physical education teachers to obtain reference sources in improving the biomotor elements of coordination of upper class elementary school students. This development procedure and research adapts the steps of educational development developed by Dick & Lou Carey. The development step in this study consisted of seven steps, namely preliminary study, initial drafting, expert validation, trial, validation and subsequent revision of the final product. Instruments in data collection using observation and questionnaire distribution. The effectiveness of the product in this study uses a reference to the effectiveness of product use and suitability of the model and development objectives. The results of this study based on the observations of each game, the average score was in the "good" category. Teachers as product users are on average "good" and according to students as actors the model is in the "very good" category. Products that have been produced are stored in VCD. In one VCD package there is a game model and the composition of activities, equipment and rules of the game that are tailored to the needs of upper class elementary school physical education teachers.


2021 ◽  
Vol 3 (2) ◽  
pp. 156-163
Author(s):  
Arief Nur Wahyudi ◽  
Abi Zahed Al Qurtubi ◽  
Aba sandy prayoga

This study aims to see the level of student learning during the Covid-19 pandemic with the background of the Covid-19 epidemic where the teaching and learning process is carried out courageously. This study aims to produce a multimedia development product for learning pencak silat, Physical Education, Sports and Health for fourth grade elementary school students. This research used a qualitative method, the data source of this research was the students of class IV SDN Wonokerto IV in the academic year 2020/2021 which were planned as many as 5 students. The data technique uses the method of observation and questionnaires to material experts, media experts and students. The results of the material expert validation were "Very Good" with a score of 4.80 and a media assessment of 4.60 in the "Good" category. The assessment of students who were tested was "Very Good" with an average score of 4.75. So it can be denied that the product developed is suitable for use in the learning process. The development of multimedia in learning pencak silat Physical education, sports and health can increase student motivation and learning outcomes during the Covid-19 pandemic in grade IV of Wonokerto IV State Elementary School.


2020 ◽  
Vol 1 (1) ◽  
pp. 35-48
Author(s):  
Sahabuddin Sahabuddin ◽  
Hikmad Hakim ◽  
Ahmad Rum Binsar

Abstract   This study aims to determine the results of the performance contribution of physical and health physical education teachers to motor ablity and learning outcomes in state elementary school students in Pinrang Regency. This research is a type of correlational research. The population is male elementary school students in Pinrang Regency with a sample of 100 students with cluster random sampling techniques. The data analysis technique used is multiple correlation. Based on these results it can be concluded that (1) There is a contribution of the performance of physical and health physical education teachers to motor abilities in state elementary school students in Pinrang Regency by 57.1%, this result shows that the performance of physical and physical education teachers has a contribution to the motor ability of state elementary school students in Pinrang Regency, and (2) There is a contribution of the performance of physical and health physical education teachers to the learning outcomes of elementary school students in Pinrang Regency by 71,5%. These results indicate the analysis that the performance of physical and health physical education teachers has a contribution to the learning outcomes of elementary school students in Pinrang Regency. Keywords: Performance, Teacher, Motor Ability, Learning Outcomes   Abstrak   Penelitian ini bertujuan untuk mengetahui hasil kontribusi kinerja guru pendidikan jasmani olahraga dan kesehatan terhadap motor ablity dan hasil belajar pada murid SD Negeri di Kabupaten Pinrang. Penelitian ini adalah jenis penelitian korelasional. Populasinya adalah siswa putra SD Negeri di Kabupaten Pinrang dengan sampel berjumlah 100 orang siswa dengan teknik cluster random sampling. Teknik analisis data yang digunakan adalah korelasi ganda. Berdasarkan hasil tersebut dapat disimpulkan bahwa (1) Ada kontribusi kinerja guru pendidikan jasmani olahraga dan kesehatan terhadap motor ability pada murid SD Negeri di Kabupaten Pinrang sebesar 57,1%, Hasil ini menunjukkan bahwa kinerja guru pendidikan jasmani olahraga dan kesehatan memiliki kontribusi terhadap motor ability murid SD Negeri di Kabupaten Pinrang, dan (2) Ada kontribusi kinerja guru pendidikan jasmani olahraga dan kesehatan terhadap hasil belajar pada murid SD Negeri di Kabupaten Pinrang sebesar 71,5%. Hasil ini menunjukkan analisa bahwa kinerja guru pendidikan jasmani olahraga dan kesehatan memiliki kontribusi terhadap hasil belajar murid SD Negeri di Kabupaten Pinrang. Kata kunci: Kinerja, Guru, Motor Ability, Hasil Belajar  


2021 ◽  
Vol 40 (1) ◽  
pp. 30-38
Author(s):  
Sharon R. Phillips ◽  
Risto Marttinen ◽  
Kevin Mercier ◽  
Anne Gibbone

Purpose: Existing research suggests that students’ attitudes toward physical education are positive through Grade 5, but become less positive as grade levels increase; this research is, however, missing student voice. The purpose of this study was to further understand why students’ attitudes have been shown to decrease. Methods: Twenty-six focus group interviews (students N = 65) were conducted over 2 years to discover what was influencing attitudes from fifth to eighth grade. Results: Three themes emerged: (a) curriculum leads to decreases in student attitudes (subthemes repetitive and boring, an overemphasis on competition, and fitness testing activities—what’s the purpose and why am I on display?), (b) social factors impact attitude: sweating and changing, and (c) physical education assumptions, the easy “A” (subthemes: perceptions of physical education teachers and the easy “A”). Conclusion: Allowing students to explain the reasons for decreases in attitudes contributes to improving the teaching and learning process.


2020 ◽  
Vol 4 (2) ◽  
pp. 145
Author(s):  
Made Agus Dwi Adnyana ◽  
Desak Putu Parmiti

The results of the analysis of the fifth-grade elementary school students' books in the second-semester Theme 7 and the results of observations in elementary schools state that the manuals used by teachers and students in the learning process are still limited especially in science material. The appearance of the book also less attractive, so students become less understanding of the material explained. In addition, the lack of use and development of media in the teaching and learning process also underlies the implementation of this research. The purpose of this research was to develop a pop-up book media on the topic of changing the form of objects with validity tested. This research was conducted using the ADDIE development model (analyze, design, development, implementation, evaluation). However, due to limited time, resources, and finances, the research was only carried out until the development stage. The subject in this research was the pop-up book media on the topic of changing the form of objects. Whereas the object of this research was the validity of the pop-up book media on the topic of changing objects. The method used in this study was a questionnaire given to two teachers and two lecturers as experts. The instrument used was a rating scale in the form of media assessment sheets for experts. The data analyzed with the mean formula to find out its validity. The average score of the pop-up book media after being reviewed by experts was 4.87 with very good qualifications. The implication of this research was the existence of pop-up book media that have very good qualifications. Based on the results of the analysis, the developed media was valid and can be used by the teacher to facilitate the teacher in explaining the material, especially on the topic of changing the form of objects in the fifth grade of elementary school.


2021 ◽  
Vol 12 (04) ◽  
pp. 303-313
Author(s):  
Putra Arya Dinata Arya ◽  
Widiastuti ◽  
Hernawan

This study aims to produce a catch and catch learning model for elementary school students. This study used a research and development method by Borg And Gall by using 10 stages where the subjects in this study were elementary school students of lower class age in the Kepahiang district. This study produced 21 Throw Catch Learning Models which are effective for improving the learning outcomes of catch and catch in elementary school students where this learning model has been validated first by a validation team consisting of one physical education teacher and two physical education teachers, based on the results of the small group test. and the results of the large group test of the learning model developed were declared valid and feasible to be used in catch-catch learning.


2020 ◽  
Vol 5 (2) ◽  
pp. 122-130
Author(s):  
Asriansyah Asriansyah ◽  
Agung Mahendra

The purpose of this research is to produce perceptual motoric games as an effort to anticipate students from perceptual motoric disorders due to the rise of online games, to stimulate creativity and innovation of physical education teachers in developing learning materials for Physical Education. This research method use is research and development. Small-scale trial was conducted at the Integrated Islamic elementary School in Mus'hab Bin Umair. Large-scale trials were carried out in the Palembang Elementary School 222, and the Palembang Elementary School 225. Data collection techniques using a questionnaire that was assessed by experts and practitioners. Data anlisis technique is done that is descriptive quantitative analysis and qualitative descriptive analysis. This study produced five types of Perceptual Motoric games namely, Balap Ban Games, Estafet Ban Games, Panjat Ban Games, Lompat Ban Games and Triple Ban Games. Based on the results of the assessment of experts and practitioners that the perceptual motoric game model is categorized as very good and effective, so this game model can be applied in Physical Education learning for elementary school students.Keywords: games, perceptual motoric, physical education, studentAbstrakTujuan penelitian ini adalah untuk menghasilkan permainan perceptual motoric sebagai upaya antisipasi siswa dari gangguan perseptual motorik karena maraknya game online, menstimulus kreatifitas dan inovasi guru pendidikan jasmani dalam mengembangkan materi pembelajaran Pendidikan Jasmani. Penelitianmenggunakan metode penelitian dan pengembangan. Uji coba kelompok kecil dilakukan di Sekolah Dasar Islam Terpadu Mus’hab Bin Umair. Uji coba kelompok besar dilakukan di Sekolah Dasar Nitegeri 222 Palembang, dan Sekolah Dasar 225 Palembang. Teknik pengumpulan data menggunakan kuesioner yang dinilai oleh para ahli dan praktisi. Teknik analisis data terdiri dari teknik analisis data deskriptif kuantitatif dan teknik analisis data deskriptif kualitatif. Penelitian ini menghasilkan lima macam permainan perceptual motoric yakni Permainan Balap Ban, Permainan Estafet Ban, Permainan Panjat Ban, Permainan Lompat Ban dan, Permainan Triple Ban. Berdasarkan hasil penilaian dari para ahli dan praktisi bahwa model permainan perseptual motorik berkategori sangat baik dan efektif, dengan demikian model permainan ini dapat diterapkan dalam pembelajaran Pendidikan Jasmani pada siswa sekolah dasar.Kata Kunci: permainan, perseptual motorik, pendidikan jasmani, siswa


2017 ◽  
Vol 2 (1) ◽  
pp. 73
Author(s):  
Febrianto Amri Ristadi ◽  
Yatin Ngadiyono

This research aims to define a construct of CTL-based learning model on CAD subject. The learning model is intended for vocational high school students to improve their CAD competence. The research method being used was Research and Development methods implementing Dick and Carrie’s approach. The research was carried out in Bantul and Kulonprogo district. The subject was SMK students underwent CAD subject learning. The result of the large-scale test shows that the CAD learning model is appropriate to be implemented in the CAD teaching and learning. The modul gained a strong positive response from the students in the functional and benefit aspects, with an average score of 24.42. The modul also gained a strong positive response from the attractiveness aspect with an average score of 37.73. Students also found that it is very appropriate in the learning material aspect, shown by an average score of 30.70. The CAD learning methods can be implemented by following the steps of defining Basic Competencies, subject materials and objects, motivating the students by assosiating the learning material with environmental context, determining heterogeneous group and administering task, group discussion, individual task, assessment, reflection and feedbacks. The CAD learning implementing the CTL-based modul evidently improves the students’ achievement by 19%, from 71.18 to 84.64. Tujuan penelitian ini adalah menemukan konstruksi model pembelajaran berbasis CTL pada mata diklat CAD. Metode penelitian yang diterapkan adalah penelitian pengembangan dengan pendekatan Dick & Carie. Penelitian dilakukan di Bantul dan Wates, Kulon Progo. Subyek penelitian adalah siswa SMK yang menempuh mata diklat CAD. Hasil uji coba pada skala besar menunjukkan bahwa modul CAD layak untuk diterapkan dalam uji coba pembelajaran CAD. Modul mendapatkan kategori respons sangat layak dari siswa untuk: (a) aspek fungsi dan manfaat dengan skor rerata 24,42 , (b) aspek kemenarikan dengan skor rerata 37,73 , (c) aspek materi pembelajaran dengan skor rerata 30,70. Metode pembelajaran CAD ditempuh dengan urutan sebagai berikut: (1) menentukan KD, (2) menentukan materi, (3) menentukan benda/obyek, (4) memotivasi dengan mengaitkan materi ajar dengan konteks lingkungan, (5) penentuan kelompok heterogen, pemberian tugas, (6) diskusi kelompok, (7) tugas mandiri, (8) penilaian, (9) refleksi hasil dan umpan balik. Pembelajaran CAD menggunakan modul berbasis CTL dapat meningkatkan prestasi sebesar 19%, atau dari 71.18, menjadi 84.64.


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