Distribution Patterns for Mobile Internet Applications

2009 ◽  
pp. 459-472
Author(s):  
Roland Wagner ◽  
Franz Gruber ◽  
Werner Hartmann

After the enormous success of the internet and mobile networks, the next upcoming boost for information technology will be the combination of both. But developing applications for this domain is challenging, because first, most mobile devices provide only small memory and processor footprints, prohibiting resource intensive code at client side and second, mobile networks offer only limited bandwidth, and the probability to connection losses is relatively high compared to wired networks. Selecting the appropriate software architecture in terms of distributing the functionality of the system between server and client device is crucial. Application distribution patterns, known from conventional system development, are analysed for their applicability for the mobile environment. After the more abstract analysis of the patterns, the IP multimedia subsystem (IMS) which is part of the current specification of 3G mobile networks is introduced and its support for different application distribution patterns is examined.

Author(s):  
Roland Wagner ◽  
Franz Gruber ◽  
Werner Hartmann

After the enormous success of the internet and mobile networks, the next upcoming boost for information technology will be the combination of both. But developing applications for this domain is challenging, because first, most mobile devices provide only small memory and processor footprints, prohibiting resource intensive code at client side and second, mobile networks offer only limited bandwidth, and the probability to connection losses is relatively high compared to wired networks. Selecting the appropriate software architecture in terms of distributing the functionality of the system between server and client device is crucial. Application distribution patterns, known from conventional system development, are analysed for their applicability for the mobile environment. After the more abstract analysis of the patterns, the IP multimedia subsystem (IMS) which is part of the current specification of 3G mobile networks is introduced and its support for different application distribution patterns is examined.


Author(s):  
Roland Wagner ◽  
Franz Gruber ◽  
Werner Hartmann

After the enormous success of the internet and mobile networks, the next upcoming boost for information technology will be the combination of both. But developing applications for this domain is challenging, because first, most mobile devices provide only small memory and processor footprints, prohibiting resource intensive code at client side and second, mobile networks offer only limited bandwidth, and the probability to connection losses is relatively high compared to wired networks. Selecting the appropriate software architecture in terms of distributing the functionality of the system between server and client device is crucial. Application distribution patterns, known from conventional system development, are analysed for their applicability for the mobile environment. After the more abstract analysis of the patterns, the IP multimedia subsystem (IMS) which is part of the current specification of 3G mobile networks is introduced and its support for different application distribution patterns is examined.


Author(s):  
Gurkan Tuna ◽  
Korhan Cengiz

Telematics technologies and vehicular communications enable various intelligent transportation system applications with different data flow requirements that must be considered by the communications infrastructure provider in terms of transmission reliability, latency, jitter, and security. To meet those requirements, the dynamic nature of traffic and spatiotemporal features of roads must be considered. In parallel with the full coverage in urban areas and increase in the data rates, mobile networks have been started to be widely used by intelligent transportation system applications, especially for gathering data from various sensors. In this chapter, firstly, the current situation of telematics applications for intelligent transportation system is focused on and then mobile internet and mobile internet based applications are reviewed. Second, how much benefit vehicle telematics and mobile internet applications can obtain from the evolution of mobile networks is analysed. Finally, future research directions in this domain are pointed out.


2012 ◽  
pp. 485-504
Author(s):  
Wen-Chen Hu ◽  
Yanjun Zuo ◽  
Naima Kaabouch ◽  
Lei Chen

The emergence of wireless and mobile networks has made possible the introduction of electronic commerce to a new application and research subject: mobile commerce. Mobile commerce is a promising trend of commerce because Internet-enabled smartphones such as iPhones are becoming very popular these days. People use smartphones to perform daily tasks like browsing the mobile Internet and making phone calls anytime and anywhere. However, understanding or constructing a mobile or an electronic commerce system is not easy because the system involves a wide variety of disciplines and technologies and the technologies are constantly changed. To facilitate understanding and constructing such a system, this chapter divides the system into six components: (i) applications, (ii) client devices or computers, (iii) mobile middleware, (iv) wireless networks, (v) wired networks, and (vi) host computers. Elements in these components specifically related to the subject are described in detail and lists of current technologies for component construction are discussed.


2009 ◽  
pp. 1204-1225
Author(s):  
Wen-Chen Hu ◽  
Chyuan-Huei Thomas Yang ◽  
Jyh-haw Yeh ◽  
Weihong Hu

The emergence of wireless and mobile networks has made possible the introduction of electronic commerce to a new application and research subject: mobile commerce. Understanding or constructing a mobile or an electronic commerce system is an arduous task because the system involves a wide variety of disciplines and technologies and the technologies are constantly changing. To facilitate understanding and constructing such a system, this article divides the system into six components: (i) applications, (ii) client computers or devices, (iii) mobile middleware, (iv) wireless networks, (v) wired networks, and (vi) host computers. Elements in these components specifi- cally related to the subject are described in detail and lists of current technologies for component construction are discussed. Another important and complicated issue related to the subject is the mobile or electronic commerce application programming. It includes two types of programming: client-side and server-side programming, which will be introduced too.


Author(s):  
Bhaskar Sardar ◽  
Debashis Saha

Transmission Control Protocol (TCP), the most popular transport layer communication protocol for the Internet, was originally designed for wired networks, where bit error rate (BER) is low and congestion is the primary cause of packet loss. Since mobile access networks are prone to substantial noncongestive losses due to high BER, host motion and handoff mechanisms, they often disturb the traffic control mechanisms in TCP. So the research literature abounds in various TCP enhancements to make it survive in the mobile Internet environment, where mobile devices face temporary and unannounced loss of network connectivity when they move. Mobility of devices causes varying, increased delays and packet losses. TCP incorrectly interprets these delays and losses as sign of network congestion and invokes unnecessary control mechanisms, causing degradation in the end-to-end good put rate. This chapter provides an in-depth survey of various TCP enhancements which aim to redress the above issues and hence are specifically targeted for the mobile Internet applications.


2012 ◽  
Vol 8 (1) ◽  
pp. 1
Author(s):  
Nuno Vasco Lopes ◽  
Maria Joao Nicolau ◽  
Alexandre Santos

This paper addresses the issue of mobility and QoS management principles as well as the mobility and QoSmanagement integration in the sense of build a QoS-awarearchitecture for mobile Internet. After covering the mobilityand QoS management principles and integration, this paper also proposes a new QoS-aware architecture for mobile Internet. This new architecture takes into account the specific characteristics of mobile networks in order to design an integrated Mobility/QoS-aware management architecture suitable for realtime applications requirements.The solution avoids network congestion as well as the starvation of less priority DiffServ classes while increasing resource utilization for priority classes while maintaining the QoS offer to MN’s applications by making each DiffServ class unchangeable with MNs mobility. The proposed mobility management model is simple, easy to implement, and takes into consideration mobile internet requirements. It proved to be capable of providing Internet applications running in mobile devices with acceptable levels of quality of service. The simulation results indicate that the suggested architecture is able to provide acceptable QoS levels to real-time applications that are running in mobiles devices.


2009 ◽  
pp. 488-496
Author(s):  
Bhaskar Sardar ◽  
Debashis Saha

Transmission Control Protocol (TCP), the most popular transport layer communication protocol for the Internet, was originally designed for wired networks, where bit error rate (BER) is low and congestion is the primary cause of packet loss. Since mobile access networks are prone to substantial noncongestive losses due to high BER, host motion and handoff mechanisms, they often disturb the traffic control mechanisms in TCP. So the research literature abounds in various TCP enhancements to make it survive in the mobile Internet environment, where mobile devices face temporary and unannounced loss of network connectivity when they move. Mobility of devices causes varying, increased delays and packet losses. TCP incorrectly interprets these delays and losses as sign of network congestion and invokes unnecessary control mechanisms, causing degradation in the end-to-end goodput rate. This chapter provides an in-depth survey of various TCP enhancements which aim to redress the above issues and hence are specifically targeted for the mobile Internet applications.


Author(s):  
Wen-Chen Hu ◽  
Yanjun Zuo ◽  
Naima Kaabouch ◽  
Lei Chen

The emergence of wireless and mobile networks has made possible the introduction of electronic commerce to a new application and research subject: mobile commerce. Mobile commerce is a promising trend of commerce because Internet-enabled smartphones such as iPhones are becoming very popular these days. People use smartphones to perform daily tasks like browsing the mobile Internet and making phone calls anytime and anywhere. However, understanding or constructing a mobile or an electronic commerce system is not easy because the system involves a wide variety of disciplines and technologies and the technologies are constantly changed. To facilitate understanding and constructing such a system, this chapter divides the system into six components: (i) applications, (ii) client devices or computers, (iii) mobile middleware, (iv) wireless networks, (v) wired networks, and (vi) host computers. Elements in these components specifically related to the subject are described in detail and lists of current technologies for component construction are discussed.


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