scholarly journals A Hybrid Learning Approach for Subjects on Software Development of Automation Systems, Combining PBL, Gamification and Virtual Reality

2021 ◽  
Author(s):  
Dênis Leite ◽  
Higor Santos ◽  
Ariane Rodrigues ◽  
Cléviton Monteiro ◽  
Alexandre Maciel

Despite the practical classes in laboratories and simulations, the traditional automation engineering teaching and learning process remains with little adherence to the reality professional. In this context, this research proposes a hybrid teaching and learning approach for subjects on software development of automation systems based on problems with virtual reality features and gamification strategies. Its main objective is to enhance the alignment between theory and practice, playfully and engagingly mirrored in the industry's need. The proposed approach was developed based on Design Science Research and evaluated in seven classes of an undergraduate subject from the perspective of students and industrial professionals. The results evidence the evolution of the approach over the time and the ability to promote the connection between theory and professional practice.

Techno Com ◽  
2017 ◽  
Vol 16 (2) ◽  
pp. 164-181
Author(s):  
Dawam Dwi Jatmiko Suwawi

This paper proposes a definition of Creative Learning Community (CLC) that is enabled with technology and its conceptual model in Graduate School of Telkom University. As rooted to learning community term, CLC is defined as a teaching and learning approach within a learning community that consists of a group of students and faculty member that uses creative learning concept. This study adapts the Design Science Research Framework in Information System by Hevner et al to build the conceptual model. First, the study synthesizes existing literature on learning community and creative learning community to define CLC term. Second, based on a review of previous studies and books on learning community, creative thinking, group creativity, engaged learning, student learning outcomes and technology supporting creative learning community, the author analyzes construct candidates of the model. Third, after selecting constructs from the candidates, the study continues by designing the conceptual model of technology-enabled creative learning community. The model was tested the implementations of learning community in Graduate School of Telkom University. The findings provide several conceptual and managerial insights into the role of technology in supporting creative learning community. Future work will need to evaluate the model in the context of other engineering.


Author(s):  
Marco Antônio Amaral Féris

As business competition increases, there is pressure on software development projects to become more productive and efficient. Previous research has shown that quality planning is a key factor in enhancing project performance. Thus, this article reports on the successful development and implementation of a tool (QPLAN) that enhances software development project performance by evaluating the planning quality of any type of software project and introducing best planning practices (such as references from historical data) that suggest how to manage projects in an appropriate manner, including encompassing lessons learned and involving the customer in the development process. This is applied research aimed at solving a real problem; thus, Design Science Research was adopted as the research methodology and the design science research process (DSRP) model was selected to conduct it. This artifact was designed for the project management literature, and implemented and validated in 11 organizations in five countries.


in education ◽  
2013 ◽  
Vol 17 (2) ◽  
Author(s):  
Marni Binder

This paper examines the role of story in educational research as an empowering method of inquiry. By stepping back and remembering why, the author retells a professional story of practice between her and a colleague, exploring Vivian Gussin Paley’s story play in a Grade 1/2 inner city classroom. Moving in and through past and present experiences illustrates the need for story in researching professional practice, the significance of story as a powerful research tool, and the profound understanding of teaching and learning that unfolds as a result of such collaborations. Story creates an ethos in the teaching and research community, uniting theory and practice into a visible partnership.Keywords: story; educational research; theory and practice


2020 ◽  
Author(s):  
Andreas Drechsler ◽  
S Breth

© 2019 Elsevier Ltd and Association for Project Management and the International Project Management Association We employ design science research to develop a process model for the management of globally distributed software development (GDSD) projects. The model provides guidance for transforming established project frameworks in organizations to cope with additional challenges that a global project scale entails. The model integrates extant GDSD project management knowledge and makes it actionable for project managers, especially those with limited GDSD experience. The model was evaluated and found to be effective in transforming an actual GDSD project with teams in Germany, Poland, and India. Interviews with project managers with and without GDSD experience support the model's wider applicability to other contexts and IT project types. The model can also be used in GDSD project retrospectives to identify areas for improvement. In a research perspective, our model constitutes a novel type and instance of a social meta-artefact intended to transform existing social artefacts to retain their usefulness in evolving contexts.


2020 ◽  
Vol 4 (1) ◽  
pp. 1-8
Author(s):  
Everard Kemenade ◽  
Alaa Eldin El-Asawi ◽  
Cuong Huu Nguyen

This paper aims to adjust the concept of Total Quality Management (TQM) and make it fit for use in higher education institutes. The article describes the results of a design science research. Based on experiences in Egypt and the Netherlands, the characteristics of higher education are defined as well as the specifics of educational processes. These lead to a translation of TQM in educational terms. The experiences result in a model that can be used as framework to implement TQM in higher education institutes. The experiences that form the base for the design are limited to two countries with two different cultures. There is no evidence concerning the use of the model in any other country in the world. It is known that there have been many initiatives to implement TQM in higher education. The combination with quality management in teaching and learning models (Transformative Mode, An Engagement Model of Program Quality, University of Learning Model, A Model for a Responsive University) is scarce as well as application in two such different countries.


2020 ◽  
Author(s):  
Andreas Drechsler ◽  
S Breth

© 2019 Elsevier Ltd and Association for Project Management and the International Project Management Association We employ design science research to develop a process model for the management of globally distributed software development (GDSD) projects. The model provides guidance for transforming established project frameworks in organizations to cope with additional challenges that a global project scale entails. The model integrates extant GDSD project management knowledge and makes it actionable for project managers, especially those with limited GDSD experience. The model was evaluated and found to be effective in transforming an actual GDSD project with teams in Germany, Poland, and India. Interviews with project managers with and without GDSD experience support the model's wider applicability to other contexts and IT project types. The model can also be used in GDSD project retrospectives to identify areas for improvement. In a research perspective, our model constitutes a novel type and instance of a social meta-artefact intended to transform existing social artefacts to retain their usefulness in evolving contexts.


Author(s):  
Marco Antônio Amaral Féris

As business competition increases, there is pressure on software development projects to become more productive and efficient. Previous research has shown that quality planning is a key factor in enhancing project performance. Thus, this article reports on the successful development and implementation of a tool (QPLAN) that enhances software development project performance by evaluating the planning quality of any type of software project and introducing best planning practices (such as references from historical data) that suggest how to manage projects in an appropriate manner, including encompassing lessons learned and involving the customer in the development process. This is applied research aimed at solving a real problem; thus, Design Science Research was adopted as the research methodology and the design science research process (DSRP) model was selected to conduct it. This artifact was designed for the project management literature, and implemented and validated in 11 organizations in five countries.


Curationis ◽  
2015 ◽  
Vol 38 (2) ◽  
Author(s):  
Felicity M. Daniels ◽  
Lorraine P. Fakude ◽  
Ntombizodwa S. Linda ◽  
Rugira R. Marie Modeste

Background: A school of nursing at a university in the Western Cape experienced an increase in student enrolments from an intake of 150 students to 300 students in the space of one year. This required a review of the teaching and learning approach to ensure that it was appropriate for effective facilitation of large classes. The case-based education (CBE) approach was adopted for the delivery of the Bachelor of Nursing programme in 2005.Aim: The aim of the study was to explore nurse educators’ experiences, current practices and possible improvements to inform best practice of CBE at the nursing school in the Western Cape.Methods: A participatory action research method was applied in a two day workshop conducted with nurse educators in the undergraduate nursing programme. The nominal group technique was used to collect the data.Results: Three themes emerged from the final synthesis of the findings, namely: teaching and learning related issues, student issues and teacher issues. Amongst other aspects, theory and practice integration, as well as the need for peer support in facilitation of CBE, were identified as requiring strengthening.Conclusion: It was concluded that case-based education should continue to be used in the school, however, more workshops should be arranged to keep educators updated and new staff orientated in respect of this teaching and learning approach.


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