Automatic Control of Underway Replenishment Maneuvers in a Random Sea

1978 ◽  
Vol 22 (01) ◽  
pp. 20-28
Author(s):  
Reidar Alvestad

This paper describes a hybrid computer simulation of two ships performing replenishment operations in random seas. Such operations present collision hazards due to the nonlinear interaction forces and moments which result from close proximity maneuvering while underway. Maneuvers are simulated to demonstrate automatic controller performance during station-keeping, station-changing, and the approach and breakaway phases of typical underway replenishment (UNREP) operations. Results indicate that automatic control should be considered as a possible solution to the UNREP collision avoidance problem.

2019 ◽  
Vol 07 (01) ◽  
pp. 55-64 ◽  
Author(s):  
James A. Douthwaite ◽  
Shiyu Zhao ◽  
Lyudmila S. Mihaylova

This paper presents a critical analysis of some of the most promising approaches to geometric collision avoidance in multi-agent systems, namely, the velocity obstacle (VO), reciprocal velocity obstacle (RVO), hybrid-reciprocal velocity obstacle (HRVO) and optimal reciprocal collision avoidance (ORCA) approaches. Each approach is evaluated with respect to increasing agent populations and variable sensing assumptions. In implementing the localized avoidance problem, the author notes a problem of symmetry not considered in the literature. An intensive 1000-cycle Monte Carlo analysis is used to assess the performance of the selected algorithms in the presented conditions. The ORCA method is shown to yield the most scalable computation times and collision likelihood in the presented cases. The HRVO method is shown to be superior than the other methods in dealing with obstacle trajectory uncertainty for the purposes of collision avoidance. The respective features and limitations of each algorithm are discussed and presented through examples.


2014 ◽  
Vol 69 (7) ◽  
Author(s):  
Koki Kitagawa ◽  
Masaaki Sano ◽  
Hironori Yasukawa

Motion equations of two ships maneuvering in close proximity are solved in consideration of the interaction between hulls. The interaction forces are calculated by a 3D panel method as a function of the ship position in the time step and considered as external forces in maneuvering. Four kinds of ships are prepared and the maneuvering motions are simulated with variation of the combination of ships, water depth, ship speed and draft. The effect of those parameters on the interaction forces and two ships behaviors are investigated. 


Author(s):  
Serge Sutulo ◽  
C. Guedes Soares

Typically, study of hydrodynamic interaction between vessels navigating in close proximity to each other is limited to hydrodynamics of bare hulls. Meanwhile, ship propulsors, especially heavily loaded, which may happen in accelerating motion, can alter substantially the flow and distribution of pressure on the hulls which can be viewed as generalization of the thrust deduction phenomenon. The 3D doubled body potential interaction code based on the source panel method developed earlier by the authors has been enhanced to include the effect of a propeller on each of the interacting ships under the assumption that the propeller jets (slipstreams) are not involved into the interaction. Each propeller is simulated by a disk of sinks further approximated with a polygon composed of identical triangular panels with identical constant sink density linked to the thrust of the propulsor according to the actuator disk theory. Comparative computations were carried out for two identical tanker vessels in the close-proximity overtaking manoeuvre at various values of the loading coefficient of each propeller. The loading coefficient is not supposed to be necessarily defined by the steady propulsion point. Numerical results demonstrate that a heavily loaded propeller substantially modifies the pressure distribution on both hulls resulting in alteration of the hydrodynamic interaction loads, especially of the surge force and yaw moment.


Sign in / Sign up

Export Citation Format

Share Document