sweep surface
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2021 ◽  
Vol 2084 (1) ◽  
pp. 012018
Author(s):  
Nursyazni Binti Mohamad Sukri ◽  
Puteri Ainna Husna Binti Megat Mohd ◽  
Siti Musliha Binti Nor-Al-Din ◽  
Noor Khairiah Binti Razali

Abstract In Computer Aided Geometry Design (CAGD), B-splines curves are piecewise polynomial parametric curves that play an important role. CAGD involves the interpolation and approximation curves and surfaces. CAGD has been widely used which brings good impact of computers to industries in manufacturing. There are many improved methods in the B-spline curve such as extended cubic B-spline, trigonometric B-spline, quasi trigonometric B-spline, and λμ-B-spline. Each of the methods has its behaviour and advantage. In this paper, λμ-B-spline was used to be implemented in generating irregular symmetrical objects. λμ-B-spline has a shape parameter that can change the global shape by manipulating the value of the shape parameter. The bottle has been chosen as an irregular symmetrical object. The 2-dimensional symmetrical curves of Bottle design were formed by using λμ-B-spline degree 4. The curves designed are dependent on the shape parameter which can be adjusted. Then, the curves generated were revolved using the Sweep Surface method to form 3-dimensional objects. Every object has its volume and this research focused on the numerical method which was Simpson’s 3/8 to compute the volume. The volumes obtained were compared to the actual volume to determine the best shape parameter used. The results show that the λμ-B-spline curve with a shape parameter of 1 is the best shape parameter in designing symmetrical irregular objects with the desired volume.


Energies ◽  
2021 ◽  
Vol 14 (17) ◽  
pp. 5248
Author(s):  
Weimin Wu ◽  
Xiongfei Liu ◽  
Jingcheng Liu ◽  
Shunpeng Zeng ◽  
Chuande Zhou ◽  
...  

The dynamic yaw motion of the wind turbine will affect the overall aerodynamic performance of the impeller and the corresponding wake flow, but the current research on this issue is inadequate. Thus, it is very necessary to study the complicated near-wake aerodynamic behaviors during the yaw process and the closely related blade aerodynamic characteristics. This work utilized the multi-relaxation time lattice Boltzmann (MRT-LBM) model to investigate the integral aerodynamic performance characteristics of the specified impeller and the dynamic changes in the near wake under a sine yawing process, in which the normalized result is adopted to facilitate data comparison and understanding. Moreover, considering the complexity of the wake flows, the large eddy simulation (LES) and wall-adapting local eddy-viscosity (WALE) model are also used in this investigation. The related results indicate that the degree of stability of tip spiral wake in the dynamic yaw condition is inversely related to the absolute value of the change rate of yaw angular speed. When the wind turbine returns to the position with the yaw angle of 0 (deg) around, the linearized migration of tip vortex is changed, and the speed loss in the wake center is reduced at about the normalized velocity of 0.27, and another transverse expansion appeared. The directional inducing downstream of the impeller sweep surface for tip vortex is clearly reflected on the entering side and the exiting side. Additionally, the features of the static pressure on the blade surface and the overall aerodynamic effects of the impeller are also discussed, respectively.


Author(s):  
Qiang Guo ◽  
Bo Zhao ◽  
Yan Jiang

In order to promote manufacturing quality for sculptured surfaces, ultra-precision grinding has been used more and more widely in the fields such as aerospace and mould, etc. However, as a key aspect technology, the five-axis grinding simulation has not been paid enough attentions based on the published achievements. This paper presents an analytical method which could compute the wheel-swept surfaces based on the geometrical modelling of the machining process. Considering the tool path in the five-axis machining process, the normal and the velocity vectors for an arbitrary point on the wheel surface are computed firstly. Using the envelope theory, the point on the wheel’s surface as well as on the envelope surface can be calculated. For an arbitrary wheel’s position, the generating line of the envelope surface is obtained using fitting theory when all the sample points are known. Therefore, the sweep-surface can be gained when all the generating curves along the tool path are fitted. Finally, two examples and an example are conducted to verify the theory and the results show that the method can calculate the envelope surface with high efficiency.


2014 ◽  
Vol 1006-1007 ◽  
pp. 348-351
Author(s):  
Bai Xu ◽  
Xiao Sheng Cheng ◽  
Ning Dai ◽  
Yue Hong Tang

Sweep is useful in CAD modeling process. But its precision is hard to control when we use discrete modeling method. In this paper, the sweep surface is constructed by projected-based approach. Vector and distance methods are proposed to detect the local self-intersection of sweep surface. Beside these, it gives the precision control methods in the corner of sweep surface to improve the precision. Finally, we discuss the factors that influence the precision of sweep surface.


Author(s):  
Vinayak ◽  
Sundar Murugappan ◽  
Cecil Piya ◽  
Karthik Ramani

We present the paradigm of natural and exploratory shape modeling by introducing novel 3D interactions for creating, modifying and manipulating 3D shapes using arms and hands. Though current design tools provide complex modeling functionalities, they remain non-intuitive and require significant training since they segregate 3D shapes into hierarchical 2D inputs, thus binding the user to stringent procedural steps and making modifications cumbersome. In addition the designer knows what to design when they go to CAD systems and the creative exploration in design is lost. We present a shape creation paradigm as an exploration of creative imagination and externalization of shapes, particularly in the early phases of design. We integrate the capability of humans to express 3D shapes via hand-arm motions with traditional sweep surface representation to demonstrate rapid exploration of a rich variety of fairly complex 3D shapes. We track the skeleton of users using the depth data provided by low-cost depth sensing camera (Kinect™). Our modeling tool is configurable to provide a variety of implicit constraints for shape symmetry and resolution based on the position, orientation and speed of the arms. Intuitive strategies for coarse and fine shape modifications are also proposed. We conclusively demonstrate the creation of a wide variety of product concepts and show an average modeling time of a only few seconds while retaining the intuitiveness of communicating the design intent.


Author(s):  
Cheng Liang ◽  
George Baciu ◽  
Jiahua Zhang ◽  
Eddie C. L. Chan ◽  
Guiqing Li
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