design process model
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Processes ◽  
2021 ◽  
Vol 9 (12) ◽  
pp. 2135
Author(s):  
Harri Pyykkö ◽  
Mari Suoheimo ◽  
Stefan Walter

Transition from the status quo to more sustainable supply chain management (SSCM) practices is a highly complex and non-linear process with multiple drivers, but also obstacles, on the way. The impending strict regulatory framework, particularly in terms of the environmental dimensions of sustainability development (SD), is single-handedly opening the door to rapid and potentially disruptive change. The research literature on SSCM has increased exponentially over the last decade to meet the mounting demand for information on how to tackle often conflicting sustainability-related requirements while satisfying all internal and external stakeholders. Due to the continuously evolving and wicked nature of SSCM, a limited number of scholars have approached the issue with design thinking problem solving methodologies (DTPSMs). The results of a systematic literature review (SLR) were mirrored with the Evolved Double Diamond (EDD) design process model to formulate a design thinking overview and trace potential research gaps of selected frameworks and models regarding the sustainability transition (ST) of supply chains (SCs). The research results demonstrate that modelling the ST in SC as a wicked problem can contribute to the creation of more structured and novel SSCM models and frameworks, which take into deeper consideration the evolving nature of the issue and improve facilitation practices of stakeholder engagement.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Asif R. Khan ◽  
N. Lakshmi Thilagam

PurposeThe unparalleled crisis due to the COVID-19 pandemic has displaced the existing normal in every field of higher education. Especially architecture education with high dependence on institutional studio based pedagogical participation has been affected. Consequently, there is a critical necessity to reinvigorate pedagogical approaches in order to ensure continuity of pedagogical pursuits.Design/methodology/approachA systematic approach is used to conduct an interdisciplinary study. The research mainly attempts to externalize the basics of virtual design studio composition. In concurrence role of instructional design in providing an underlying framework for enabling virtual discourse is also explored. Primarily, the process commenced by identifying objectives and queries which needed to be addressed. In order to deal with the concerns rationally, the research used exploratory approach. The primary data were based on focus group interactions. The secondary data were based on relevant subject-oriented literature reviews; explicit information based. Explanatory mode of analysis is used to interpret the outcome.FindingsA pedagogical design; an instructional design process model for effectively structuring the virtual design studio has evolved as part of the research. In addition detailed insights have been derived about the key integrals that make up the constituent phases of the virtual design studio.Research limitations/implicationsThe research provides insights into the methodological structure of virtual design studio. The inferences would provide the pedagogues a comprehensive and rational overview to envision and conduct architecture studio discourse virtually.Originality/valueThe study presents a unique contribution to the limited literature available on virtual design studio pedagogy and instructional design in virtual mode.


Author(s):  
N Ngobeni ◽  
A L Marnewick ◽  
D J Van Vuuren

This research proposes a parametric design process model to improve the structural engineering project team performance by automating the design and three-dimensional modelling procedures of box culverts. Although standardised design procedures can reduce the design time of repetitive structures such as box culverts, the increased time and effort required for revising construction drawings negatively impacts a project's performance. A literature review was conducted to develop a theoretical process model to improve the current structural design optimisation and three-dimensional modelling procedures of box culverts. The proposed process model was validated using structured interviews with professionally registered structural engineers for appropriateness to box culverts and the potential to improve project performance. The data analysis revealed that the interviewed engineers were in favour of automating the design optimisation and three-dimensional modelling procedures of box culverts. Moreover, parametric design automation would result in improved project performance when encountering an inevitable design change. However, the user's control over the output of each process should not be discarded. This study can help readers understand the transformation of the structural design and three-dimensional modelling procedures of repetitive structures, such as box culverts, into an algorithmic form to achieve improved project performance.


Author(s):  
C. Kong ◽  
L. Zhang

Abstract. As digital technologies are becoming gradually integrated into museums and the preservation of intangible cultural heritage (ICH), museums and the exhibitions of ICH are becoming more attractive and flexible. However, digital technologies may also bring some problems, such as cultural alienation. The participation of the inheritors and communities of ICH in the design of digital exhibitions could reduce such problems. The main contribution of this paper is a co-design process model for digital exhibitions of ICH. The study was conducted by the project, “Warm Inheritors Digital Diabolo”, which aimed to enhance the digital experience of diabolo by using virtual reality technology to implement interactive digital storytelling techniques. This project involved both designers and inheritors to realize the principle of respectful design. The results demonstrated the crucial role of inheritors and communities in the design process. This paper also offers some design recommendations.


Author(s):  
Feby Riwindi Silitonga ◽  
Ristya Febriani Br Karo Sekali ◽  
Stefania Gracella Simamora ◽  
Marlince NK Nababan

Therapy is a treatment to restore health to people who are sick such as mental disorders, many factors make people's psychological disorders today, one of which is the corona virus which is being experienced by many Indonesian people and even the world which has a negative impact. When people are infected with the corona virus, many experience depression, and this also has a negative impact on students at the University. The purpose of this research is to develop an application that can reduce the anxiety of people affected by the corona virus and aims to relax the human brain. And not only for people affected by Covid but also for the community as a tool for self-reflection. This application is designed to meet the needs of users affected by the corona virus. To make products more accessible to users, User-centered design (UCD) is a design process model that prioritizes user needs following user needs. From some people who have been exposed to the corona virus, the research team tries to respond to applications that have been developed. From the results of this study, the authors can conclude that from several characteristics of existing therapy, Muslim motivation is the most popular type of therapy with a test rate of 88.5% while the lowest test rate is Christian motivation with 57%.


2021 ◽  
Vol 1 ◽  
pp. 2581-2590
Author(s):  
Mark Goudswaard ◽  
James Gopsill ◽  
Mike Harvey ◽  
Chris Snider ◽  
Andy Bell ◽  
...  

AbstractThe importance of prototyping is unanimous with numerous studies into the media, types, roles and properties of prototypes. However, no recent papers have sought to examine and characterise industry practice and if and how this has changed since the early 2000s.To address this, a snapshot of industrial prototyping practice with particular attention to the what, when, why, how, and by whom is reported. The study involved five small-medium sized design companies based in the South-West of the UK and validation of the findings by two independent practitioners.The snapshot revealed that 3D printing and virtual prototyping tools have reached widespread adoption in SMEs,that their design processes are highly agile and iterative and are difficult to fit to any extant design process model.Rather, the approaches appear to implicitly comprise of three levels of design convergence: macro, meso, and micro, which correspond to finer/more detailed changes.The results also reveal the frequent transitions between digital and physical media and the need to manage these transitions to ensure the product representations in different media are appropriately up-to-date.


2021 ◽  
Vol 52 (4) ◽  
pp. 233-247
Author(s):  
Clarissa J. Ceglio ◽  
Tom Scheinfeldt ◽  
Sara Sikes

Greenhouse Studios | Scholarly Communications Design at UConn is a shared venture of the School of Fine Arts, University Library, and College of Liberal Arts and Sciences at the University of Connecticut. Greenhouse Studios’ core research mission is the development of workflows that bring diverse interdisciplinary teams together to create works of digital and non-traditional scholarship while also cultivating a collaborative work culture. This article summarizes the implementation, assessment, and refinement of those workflows, which together constitute Greenhouse Studios’ design-based, inquiry-driven, collaboration-first model of scholarly production. Findings from this research, undertaken with support from the Andrew W. Mellon Foundation, include modifications to Greenhouse Studios’ operations, specifically to the terminology used in its design-process model, the composition of team personnel, approaches to project management, tactics to foster divergent thinking, and our relationships to press partners.


2021 ◽  
Vol 1820 (1) ◽  
pp. 012051
Author(s):  
Kai Zhang ◽  
Xin Guo ◽  
Miao Yu ◽  
Ling Chen

Author(s):  
Abu Bakar Ibrahim ◽  
Che Zalina Zulkifli ◽  
Hafizul Fahri Hanafi ◽  
Fatikah Anis Zakaria

This project presents the global Mobile Communication System (GSM) for Wireless Home Security with Arduino and Web CAM. This study aims to expand the use of Arduino and GSM as one of the tools of home security system. The second is to develop a relatively inexpensive and easy-to-use home security system. The third is to develop a security system with the concept of self-monitoring. The fourth is to make it easier for users to be more sensitive to their home condition by simply receiving SMS. The methodology that has been used in developing this project is the Engineering Design Process model. Generally, this model has 9 phases. Each phase found in this model can help the researcher ensure that the product developed can achieve the set objectives. Researchers have analyzed all data and can conclude that 70 percent of respondents agree that the system designed can reduce theft and improve home security features. Respondents also agreed that this system could be applied in real situations. In addition, all respondents agreed that the system is safe to use, with a total percentage of 86 percent agree and 14 percent strongly agree. The final result could illustrate that this developed system can provide benefits and benefits to users.


2021 ◽  
Vol 72 ◽  
pp. 100978
Author(s):  
Adeline Stals ◽  
Sylvie Jancart ◽  
Catherine Elsen

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