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2022 ◽  
Vol 27 (1) ◽  
pp. 1-21
Author(s):  
Sudip Poddar ◽  
Sukanta Bhattacharjee ◽  
Shao-Yun Fang ◽  
Tsung-Yi Ho ◽  
B. B. Bhattacharya

Microfluidic lab-on-chips offer promising technology for the automation of various biochemical laboratory protocols on a minuscule chip. Sample preparation (SP) is an essential part of any biochemical experiments, which aims to produce dilution of a sample or a mixture of multiple reagents in a certain ratio. One major objective in this area is to prepare dilutions of a given fluid with different concentration factors, each with certain volume, which is referred to as the demand-driven multiple-target (DDMT) generation problem. SP with microfluidic biochips requires proper sequencing of mix-split steps on fluid volumes and needs storage units to save intermediate fluids while producing the desired target ratio. The performance of SP depends on the underlying mixing algorithm and the availability of on-chip storage, and the latter is often limited by the constraints imposed during physical design. Since DDMT involves several target ratios, solving it under storage constraints becomes even harder. Furthermore, reduction of mix-split steps is desirable from the viewpoint of accuracy of SP, as every such step is a potential source of volumetric split error. In this article, we propose a storage-aware DDMT algorithm that reduces the number of mix-split operations on a digital microfluidic lab-on-chip. We also present the layout of the biochip with -storage cells and their allocation technique for . Simulation results reveal the superiority of the proposed method compared to the state-of-the-art multi-target SP algorithms.


2022 ◽  
Vol 8 ◽  
Author(s):  
Marynel Vázquez ◽  
Alexander Lew ◽  
Eden Gorevoy ◽  
Joe Connolly

We study two approaches for predicting an appropriate pose for a robot to take part in group formations typical of social human conversations subject to the physical layout of the surrounding environment. One method is model-based and explicitly encodes key geometric aspects of conversational formations. The other method is data-driven. It implicitly models key properties of spatial arrangements using graph neural networks and an adversarial training regimen. We evaluate the proposed approaches through quantitative metrics designed for this problem domain and via a human experiment. Our results suggest that the proposed methods are effective at reasoning about the environment layout and conversational group formations. They can also be used repeatedly to simulate conversational spatial arrangements despite being designed to output a single pose at a time. However, the methods showed different strengths. For example, the geometric approach was more successful at avoiding poses generated in nonfree areas of the environment, but the data-driven method was better at capturing the variability of conversational spatial formations. We discuss ways to address open challenges for the pose generation problem and other interesting avenues for future work.


Author(s):  
Hao Ji ◽  
Yan Jin

Abstract Self-organizing systems (SOS) are developed to perform complex tasks in unforeseen situations with adaptability. Predefining rules for self-organizing agents can be challenging, especially in tasks with high complexity and changing environments. Our previous work has introduced a multiagent reinforcement learning (RL) model as a design approach to solving the rule generation problem of SOS. A deep multiagent RL algorithm was devised to train agents to acquire the task and self-organizing knowledge. However, the simulation was based on one specific task environment. Sensitivity of SOS to reward functions and systematic evaluation of SOS designed with multiagent RL remain an issue. In this paper, we introduced a rotation reward function to regulate agent behaviors during training and tested different weights of such reward on SOS performance in two case studies: box-pushing and T-shape assembly. Additionally, we proposed three metrics to evaluate the SOS: learning stability, quality of learned knowledge, and scalability. Results show that depending on the type of tasks; designers may choose appropriate weights of rotation reward to obtain the full potential of agents’ learning capability. Good learning stability and quality of knowledge can be achieved with an optimal range of team sizes. Scaling up to larger team sizes has better performance than scaling downwards.


Author(s):  
Lukas Baumanns ◽  
Benjamin Rott

AbstractThe aim of this study is to develop a descriptive phase model for problem-posing activities based on structured situations. For this purpose, 36 task-based interviews with pre-service primary and secondary mathematics teachers working in pairs who were given two structured problem-posing situations were conducted. Through an inductive-deductive category development, five types of activities (situation analysis, variation, generation, problem-solving, evaluation) were identified. These activities were coded in so-called episodes, allowing time-covering analyses of the observed processes. Recurring transitions between these episodes were observed, through which a descriptive phase model was derived. In addition, coding of the developed episode types was validated for its interrater agreement.


2021 ◽  
Vol 72 ◽  
pp. 1215-1250
Author(s):  
Michele Flammini ◽  
Gianpiero Monaco ◽  
Luca Moscardelli ◽  
Mordechai Shalom ◽  
Shmuel Zaks

We consider the online version of the coalition structure generation problem, in which agents, corresponding to the vertices of a graph, appear in an online fashion and have to be partitioned into coalitions by an authority (i.e., an online algorithm). When an agent appears, the algorithm has to decide whether to put the agent into an existing coalition or to create a new one containing, at this moment, only her. The decision is irrevocable. The objective is partitioning agents into coalitions so as to maximize the resulting social welfare that is the sum of all coalition values. We consider two cases for the value of a coalition: (1) the sum of the weights of its edges, and (2) the sum of the weights of its edges divided by its size. Coalition structures appear in a variety of application in AI, multi-agent systems, networks, as well as in social networks, data analysis, computational biology, game theory, and scheduling. For each of the coalition value functions we consider the bounded and unbounded cases depending on whether or not the size of a coalition can exceed a given value α. Furthermore, we consider the case of a limited number of coalitions and various weight functions for the edges, i.e., unrestricted, positive and constant weights. We show tight or nearly tight bounds for the competitive ratio in each case.


2021 ◽  
pp. 147488512110417
Author(s):  
Stephen K McLeod ◽  
Attila Tanyi

We characterize, more precisely than before, what Rawls calls the ‘analytical’ method of drawing up a list of basic liberties. This method employs one or more general conditions that, under any just social order whatever, putative entitlements must meet for them to be among the basic liberties encompassed, within some just social order, by Rawls’s first principle of justice (i.e. the liberty principle). We argue that the general conditions that feature in Rawls’s own account of the analytical method, which employ the notion of necessity, are too stringent. They ultimately fail to deliver as basic certain particular liberties that should be encompassed within any fully adequate scheme of liberties. To address this under-generation problem, we provide an amended general condition. This replaces Rawls’s necessity condition with a probabilistic condition and it appeals to the standard liberal prohibition on arbitrary coercion by the state. We defend our new approach both as apt to feature in applications of the analytical method and as adequately grounded in justice as fairness as Rawls articulates the theory’s fundamental ideas.


2021 ◽  
pp. 207-220
Author(s):  
Alessandro Sebastianelli ◽  
Maria Pia Del Rosso ◽  
Silvia Liberata Ullo ◽  
Erika Puglisi ◽  
Filippo Biondi
Keyword(s):  

2021 ◽  
Vol 2021 ◽  
pp. 1-9
Author(s):  
Wenle Bai ◽  
Zhongjun Yang ◽  
Jianhong Zhang ◽  
Rajiv Kumar

Offloading to fog servers makes it possible to process heavy computational load tasks in local devices. However, since the generation problem of offloading decisions is an N-P problem, it cannot be solved optimally or traditionally, especially in multitask offloading scenarios. Hence, this paper has proposed a randomization-based dynamic programming offloading algorithm, based on genetic optimization theory, to solve the offloading decision generation problem in mobile fog computing. The algorithm innovatively designs a dynamic programming table-filling approach, i.e., iteratively generates a set of randomized offloading decisions. If some in these sets improve the decisions in the DP table, then they will be merged into the table. The iterated DP table is also used to improve the set of decisions generated in the iteration to obtain the optimal offloading approximate solution. Extensive simulations show that the proposed DPOA can generate decisions within 3 ms and the benefit is especially significant when users are in multitask offloading scenarios.


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