Advancing Artificial Intelligence through Biological Process Applications
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Published By IGI Global

9781599049960, 9781599049977

Author(s):  
Jianhua Yang ◽  
Evor L. Hines ◽  
Ian Guymer ◽  
Daciana D. Iliescu ◽  
Mark S. Leeson ◽  
...  

In this chapter a novel method, the Genetic Neural Mathematical Method (GNMM), for the prediction of longitudinal dispersion coefficient is presented. This hybrid method utilizes Genetic Algorithms (GAs) to identify variables that are being input into a Multi-Layer Perceptron (MLP) Artificial Neural Network (ANN), which simplifies the neural network structure and makes the training process more efficient. Once input variables are determined, GNMM processes the data using an MLP with the back-propagation algorithm. The MLP is presented with a series of training examples and the internal weights are adjusted in an attempt to model the input/output relationship. GNMM is able to extract regression rules from the trained neural network. The effectiveness of GNMM is demonstrated by means of case study data, which has previously been explored by other authors using various methods. By comparing the results generated by GNMM to those presented in the literature, the effectiveness of this methodology is demonstrated.


Author(s):  
Alejandro Rodríguez ◽  
Alexander Grushin ◽  
James A. Reggia

Drawing inspiration from social interactions in nature, swarm intelligence has presented a promising approach to the design of complex systems consisting of numerous, simple parts, to solve a wide variety of problems. Swarm intelligence systems involve highly parallel computations across space, based heavily on the emergence of global behavior through local interactions of components. This has a disadvantage as the desired behavior of a system becomes hard to predict or design. Here we describe how to provide greater control over swarm intelligence systems, and potentially more useful goal-oriented behavior, by introducing hierarchical controllers in the components. This allows each particle-like controller to extend its reactive behavior in a more goal-oriented style, while keeping the locality of the interactions. We present three systems designed using this approach: a competitive foraging system, a system for the collective transport and distribution of goods, and a self-assembly system capable of creating complex 3D structures. Our results show that it is possible to guide the self-organization process at different levels of the designated task, suggesting that self-organizing behavior may be extensible to support problem solving in various contexts.


Author(s):  
Marcos Gestal ◽  
José Manuel Vázquez Naya ◽  
Norberto Ezquerra

Traditionally, the Evolutionary Computation (EC) techniques, and more specifically the Genetic Algorithms (GAs), have proved to be efficient when solving various problems; however, as a possible lack, the GAs tend to provide a unique solution for the problem on which they are applied. Some non global solutions discarded during the search of the best one could be acceptable under certain circumstances. Most of the problems at the real world involve a search space with one or more global solutions and multiple local solutions; this means that they are multimodal problems and therefore, if it is desired to obtain multiple solutions by using GAs, it would be necessary to modify their classic functioning outline for adapting them correctly to the multimodality of such problems. The present chapter tries to establish, firstly, the characterisation of the multimodal problems will be attempted. A global view of some of the several approaches proposed for adapting the classic functioning of the GAs to the search of mu ltiple solutions will be also offered. Lastly, the contributions of the authors and a brief description of several practical cases of their performance at the real world will be also showed.


Author(s):  
Enrique Fernández-Blanco ◽  
Julian Dorado ◽  
Nieves Pedreira

The artificial embryogeny term overlaps all the models that try to adapt cellular properties into artificial models. This chapter presents a new model for artificial embryogeny that mimics the behaviour of biological cells, whose characteristics can be applied to solution of computational problems. The paper contains the theoretical development of the model and some test executed in an implementation of that model. The presented tests apply the model to simple structure generation and provide promising results with regard to its behaviour and applicability to more complex problems. The objective of the chapters is to be an introduction of the artificial embryogeny and shows an example of a model of these techniques.


Author(s):  
Enrique Mérida-Casermeiro ◽  
Domingo López-Rodríguez ◽  
J.M. Ortiz-de-Lazcano-Lobato

In this chapter, two important issues concerning associative memory by neural networks are studied: a new model of hebbian learning, as well as the effect of the network capacity when retrieving patterns and performing clustering tasks. Particularly, an explanation of the energy function when the capacity is exceeded: the limitation in pattern storage implies that similar patterns are going to be identified by the network, therefore forming different clusters. This ability can be translated as an unsupervised learning of pattern clusters, with one major advantage over most clustering algorithms: the number of data classes is automatically learned, as confirmed by the experiments. Two methods to reinforce learning are proposed to improve the quality of the clustering, by enhancing the learning of patterns relationships. As a related issue, a study on the net capacity, depending on the number of neurons and possible outputs, is presented, and some interesting conclusions are commented.


Author(s):  
José A. Fernández-León ◽  
Gerardo G. Acosta ◽  
Miguel A. Mayosky ◽  
Oscar C. Ibáñez

This work is intended to give an overview of technologies, developed from an artificial intelligence standpoint, devised to face the different planning and control problems involved in trajectory generation for mobile robots. The purpose of this analysis is to give a current context to present the Evolutionary Robotics approach to the problem, which is now being considered as a feasible methodology to develop mobile robots for solving real life problems. This chapter also show the authors’ experiences on related case studies, which are briefly described (a fuzzy logic based path planner for a terrestrial mobile robot, and a knowledge-based system for desired trajectory generation in the Geosub underwater autonomous vehicle). The development of different behaviours within a path generator, built with Evolutionary Robotics concepts, is tested in a Khepera© robot and analyzed in detail. Finally, behaviour coordination based on the artificial immune system metaphor is evaluated for the same application.


Author(s):  
Oscar Herreras ◽  
Julia Makarova ◽  
José Manuel Ibarz

Neurons send trains of action potentials to communicate each other. Different messages are issued according to varying inputs, but they can also mix them up in a multiplexed language transmitted through a single cable, the axon. This remarkable property arises from the capability of dendritic domains to work semi autonomously and even decide output. We review the underlying mechanisms and theoretical implications of the role of voltage-dependent dendritic currents on the forward transmission of synaptic inputs, with special emphasis in the initiation, integration and forward conduction of dendritic spikes. When these spikes reach the axon, output decision was made in one of many parallel dendritic substations. When failed, they still serve as an internal language to transfer information between dendritic domains. This notion brakes with the classic view of neurons as the elementary units of the brain and attributes them computational/storage capabilities earlier billed to complex brain circuits.


Author(s):  
Malcolm J. Beynon ◽  
Kirsty Park

This chapter employs the fuzzy decision tree classification technique in a series of biological based application problems. With its employment in a fuzzy environment, the results, in the form of fuzzy ‘if .. then ..’ decision rules, bring with them readability and subsequent interpretability. The two contrasting applications considered concern, the age of abalones and the lengths of torpor bouts of hibernating Greater Horseshoe bats. Emphasis is on the visual results presented, including the series of membership functions used to construct the linguistic variables representing the considered attributes and the final fuzzy decision trees constructed. Technical details presented further offer the opportunity to readers to future employ the technique in other biological applications.


Author(s):  
Agostino Forestiero ◽  
Carlo Mastroianni ◽  
Fausto Pupo ◽  
Giandomenico Spezzano

This chapter proposes a bio-inspired approach for the construction of a self-organizing Grid information system. A dissemination protocol exploits the activity of ant-inspired mobile agents to replicate and reorganize metadata information on the basis of the characteristics of the related Grid resources. Resource reorganization emerges from simple operations of a large number of agents, in a “swarm intelligence” fashion. Moreover, a discovery protocol allows Grid clients to locate useful resources on the Grid through a semi-informed approach. This chapter also describes the SO-Grid Portal, a simulation portal through which registered users can simulate and analyze the ant-based protocols. This portal can be used by researchers to perform “parameter sweep” studies, as it allows for the graphical comparison of results obtained in previous sessions. We believe that the deployment of the SO-Grid portal, along with the definition and discussion of the protocols presented in this chapter, can foster the understandi ng and use of swarm intelligence, multi-agent and bio-inspired paradigms in the field of distributed computing.


Author(s):  
Zhijun Yang ◽  
Felipe M.G. França

As an engine of almost all life phenomena, the motor information generated by the central nervous system (CNS) plays a critical role in the activities of all animals. After a brief review of some recent research results on locomotor central pattern generators (CPG), which is a concrete branch of studies on the CNS generating rhythmic patterns, this chapter presents a novel, macroscopic and model-independent approach to the retrieval of different patterns of coupled neural oscillations observed in biological CPGs during the control of legged locomotion. Based on scheduling by multiple edge reversal (SMER), a simple and discrete distributed synchroniser, various types of oscillatory building blocks (OBB) can be reconfigured for the production of complicated rhythmic patterns and a methodology is provided for the construction of a target artificial CPG architecture behaving as a SMER-like asymmetric Hopfield neural networks.


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