Research Results of Gamification-Based Consumer Engagement in Value Creation in the Context of ICT Development
2020 ◽
pp. 129-172
2020 ◽
pp. 109-128
2015 ◽
Vol 24
(3-4)
◽
pp. 327-345
◽
1978 ◽
Vol 36
(2)
◽
pp. 266-267
2008 ◽
Vol 17
(2)
◽
pp. 62-68
◽
1981 ◽
Vol 24
(4)
◽
pp. 520-525
◽
Keyword(s):