An ontology-based product design framework for manufacturability verification and knowledge reuse

2018 ◽  
Vol 99 (9-12) ◽  
pp. 2121-2135 ◽  
Author(s):  
Zhi Li ◽  
Xiaowu Zhou ◽  
W. M. Wang ◽  
George Huang ◽  
Zonggui Tian ◽  
...  
2008 ◽  
Vol 392-394 ◽  
pp. 543-550 ◽  
Author(s):  
Hun Guo ◽  
Guo Xing Tang ◽  
Dun Wen Zuo ◽  
T.J. Liu ◽  
W.D. Jin

Design reuse is the application of past designs knowledge and successful experience to current design process and it is a significant method for rapid design. A knowledge-reuse-based rapid product design model is proposed and a three-factor product design iterative process model is studied. Finally, it is applied successfully in the rapid product design of construction machinery combining with the requirement of the construct machinery product design.


2021 ◽  
Author(s):  
Shuva Chowdhury

Bringing the designer’s concept to the non-design expert’s communicative level requires a significant understanding of the communication media. Primarily the design communication depends on the type of the tools used. Virtual tools with their pre-set operability limit the designer’s ways of interaction with the artefacts. This article proposes a framework for designers to interact with non-design experts through an enhanced communicative media. The design framework indicates steps of design thinking to develop the interface by understanding both the virtual artefacts’ perceptual affordance to the users and the design task. The paper discusses about projects tested in three different scenarios, urban design, architecture, and product design. It concludes with the arguments on designers’ role as authors of the system design.


2014 ◽  
Vol 53 (8) ◽  
pp. 2524-2541 ◽  
Author(s):  
Yongwen Huang ◽  
Zuhua Jiang ◽  
Chengneng He ◽  
Jianfeng Liu ◽  
Bo Song ◽  
...  

2018 ◽  
Vol 16 (2) ◽  
pp. 61-71
Author(s):  
Fabio Carmo ◽  
Milton Borsato ◽  
Vitor Souza

2013 ◽  
Vol 79 (807) ◽  
pp. 4061-4074
Author(s):  
Masashi MIZUTA ◽  
Masaya HIROOKA ◽  
Yutaka NOMAGUCHI ◽  
Kikuo FUJITA

Author(s):  
Matt R. Bohm ◽  
Robert L. Nagel

This paper explores the relationship between primary and carrier flows for design knowledge archival and reuse. Often, it is noted that flows (especially when modeling materials and signals) through an engineered system are accompanied by supporting flows (often energies). These accompanying flows (termed carrier flows), while being important to the overall (or black box) functionality of the system, are often of lesser interest during functional modeling activities related to conceptual design. However, when modeling a system for archival and reuse, not capturing these flows could hinder some of the more creative leaps where flows once used as a carrier flow in a system are now identified as viable primary flows. When systems are modeled utilizing primary/carrier flow designations, it may be easier to search and locate analogous systems. From a knowledge reuse standpoint, the physical solutions to carrier flows in one system may also be the physical solutions to primary flows in another design scenario. To assist with modeling, known primary/carrier flow combinations are presented in this paper. Modeling, archival, and reuse are presented, and the potential to identify creative leaps is explored.


2014 ◽  
Vol 8 (3) ◽  
pp. 344-355 ◽  
Author(s):  
Yutaka Nomaguchi ◽  
◽  
Masashi Mizuta ◽  
Masaya Hirooka ◽  
Kikuo Fujita

Model-based development is a potential approach to designing complicated mechatronic systems. This paper proposes a product design framework for mechatronic systems, which integrates model-based development with prototyping and focuses on its process of deployment with hypothesis and verification. SysML is adopted as the modeling language for representing the mechatronic system without depending on specific domains, and FMEA is adopted as the method for describing the results of validation by prototyping. The DRIFT framework is used to capture designer’s operations on the design tools of SysML and FMEA and to manage its process. This study defines design concepts and design operations that are extracted from the patterns embedded in design process with SysML and FMEA. A design example of a ball-sorting robot is created using LEGO Mindstorms to demonstrate the proposed framework.


2012 ◽  
Vol 263-266 ◽  
pp. 3352-3356
Author(s):  
Xin Shi

Based on product design process knowledge reuse, according to the characteristics of ontology knowledge representation, process ontology knowledge representation method is offered. The paper extracts the category of design process, defines and describes the attribute and relationship of these categories. Then, the design process ontology database based on process ontology is constructed. As a result, it supports to achieve the sharing and reusing of design process knowledge.


2012 ◽  
Vol 2012.22 (0) ◽  
pp. _3201-1_-_3201-10_
Author(s):  
Masashi MIZUTA ◽  
Masaya HIROOKA ◽  
Yutaka NOMAGUCHI ◽  
Kikuo FUJITA

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