Hierarchical Path Planning for Multi-agent Systems Situated in Informed Virtual Geographic Environments

Author(s):  
Mehdi Mekni ◽  
Bernard Moulin
2017 ◽  
Vol 50 (1) ◽  
pp. 10626-10631 ◽  
Author(s):  
Mohamed Abdelkader ◽  
Hassan Jaleel ◽  
Jeff S. Shamma

2020 ◽  
Vol 08 (03) ◽  
pp. 253-260
Author(s):  
Jason Gibson ◽  
Tristan Schuler ◽  
Loy McGuire ◽  
Daniel M. Lofaro ◽  
Donald Sofge

This work develops and implements a multi-agent time-based path-planning method using A*. The purpose of this work is to create methods in which multi-agent systems can coordinate actions and complete them at the same time. We utilized A* with constraints defined by a dynamic model of each agent. The model for each agent is updated during each time step and the resulting control is determined. This results in a translational path that each of the agents is physically capable of completing in synchrony. The resulting path is given to the agents as a sequence of waypoints. Periodic updates of the path are calculated, utilizing real-world position and velocity information, as the agents complete the task to account for external disturbances. Our methodology is tested in a dynamic simulation environment as well as on real-world lighter-than-air robotic agents.


Robotics ◽  
2019 ◽  
Vol 8 (2) ◽  
pp. 35 ◽  
Author(s):  
Sumana Biswas ◽  
Sreenatha G. Anavatti ◽  
Matthew A. Garratt

Dealing with uncertainties along with high-efficiency planning for task assignment problem is still challenging, especially for multi-agent systems. In this paper, two frameworks—Compromise View model and the Nearest-Neighbour Search model—are analyzed and compared for co-operative path planning combined with task assignment of a multi-agent system in dynamic environments. Both frameworks are capable of dynamically controlling a number of autonomous agents to accomplish multiple tasks at different locations. Furthermore, these two models are capable of dealing with dynamically changing environments. In both approaches, the Particle Swarm Optimization-based method is applied for path planning. The path planning approach combined with the obstacle avoidance strategy is integrated with the task assignment problem. In one framework, the Compromise View model is used for completing the tasks and a combination of clustering method with the Nearest-Neighbour Search model is used to assign tasks to the other framework. The frameworks are compared in terms of computational time and the resulting path length. Results indicate that the Nearest-Neighbour Search model is much faster than the Compromise View model. However, the Nearest-Neighbour Search model generates longer paths to accomplish the mission. By following the Nearest-Neighbour Search approach, agents can successfully accomplish their mission, even under uncertainties such as malfunction of individual agents. The Nearest-Neighbour Search framework is highly effective due to its reactive structure. As per requirements, to save time, after completing its own tasks, one agent can complete the remaining tasks of other agents. The simulation results show that the Nearest-Neighbour Search model is an effective and robust way of solving co-operative path planning combined with task assignment problems.


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