Movement generalization of variable initial task state based on Euclidean transformation dynamical movement primitives
Robots need the ability to tackle problems of movement generalization in variable task state and complex environment. Dynamical movement primitives can effectively endow robots with humanoid characteristics. However, when the initial state of tasks changes, the generalized trajectories by dynamical movement primitives cannot retain shape features of demonstration, resulting in the loss of imitation quality. In this article, a modified dynamical movement primitives based on Euclidean transformation is proposed to solve this problem. It transforms the initial task state to a virtual situation similar to the demonstration and then utilizes the dynamical movement primitive method to realize movement generalization. Finally, it reverses the movement back to the real situation. Besides, the information of obstacles is added to Euclidean transformation based dynamical movement primitives framework to endow robots with the ability of obstacle avoidance. The normalized root-mean-square error is proposed as the criterion to evaluate the imitation similarity. The feasibility of this method is verified through writing letters, wiping whiteboard in two-dimensional task, and stirring mixture in three-dimensional task. The results show that the similarity of movement imitation in the proposed method is higher than dynamical movement primitives when the initial state changes. Meanwhile, Euclidean transformation based dynamical movement primitives can still greatly retain shape feature of demonstration while avoiding obstacles in an unstructured environment.