scholarly journals Pengembangan model permainan poloair sebagai pembelajaran pendidikan jasmani bagi siswa sekolah dasar kelas atas

2018 ◽  
Vol 14 (2) ◽  
pp. 50-61
Author(s):  
Wing Prasetyo Kurniawan ◽  
Suharjana Suharjana

Penelitian ini bertujuan menghasilkan model permainan polo air sebagai pembelajaran pendidikan jasmani bagi siswa sekolah dasar kelas atas. Model permainan ini diharapkan mampu mengembangkan aspek afektif, kognitif, dan psikomotor bagi siswa sekolah dasar kelas atas. Hasil penelitian berupa model permainan, yang berisikan 10 model permainan, yaitu: (1) permainan satu sapu, (2) permainan lingkaran lumba, (3) permainan jaga kertasnya, (4) permainan estalun, (5) permainan sirip hiu, (6) permainan bom nelayan, (7) permainan lumba berebut bola, (8) permainan lempar target, (9) permainan lempar kejar, dan (10) permainan polo air. Model permainan disusun dalam bentuk buku pedoman dan DVD dengan dengan judul “Permainan Polo Air”. Developing a water polo game model as a physical educational learning for the upper class of elementary school students AbstractThis study aims to produce a water polo game model as a physical education learning for the upper class of elementary school students wich is decent. The simple game model is expected to be able to develop affective, cognitive and psychomotor domains for the upper class of elementary school students. The result of the research is a simple game model consisting of 10 models of the game, namely: (1) satu sapu, (2) lingkaran lumba, (3) jaga kertasnya, (4) estalun, (5) sirip hiu, (6) bom nelayan, (7) lumba berebut bola, (8) lempar target, (9) lempar kejar, and (10) polo air. Model games are arranged in the form of manuals and DVDs with the title “Water Polo Game”.

2018 ◽  
Vol 5 (2) ◽  
pp. 135
Author(s):  
Adi Sumarsono ◽  
Syamsudin Syamsudin ◽  
Agus Kichi Hermansyah ◽  
Iswahyuni Iswahyuni

Penelitian ini bertujuan untuk memfasilitasi teori perkembangan dan pertumbuhan anak sesuai dengan umur dan fisiknya. Dasar dari penelitian ini adalah kebutuhan guru pendidikan jasmani untuk mendapatkan sumber referensi dalam meningkatkan unsur biomotor koordinasi siswa Sekolah Dasar kelas atas. Prosedur pengembangan dan penelitian ini mengadaptasi langkah-langkah pengembangan pendidikan yang dikembangkan oleh Dick & Lou Carey. Langkah pengembangan pada penelitian ini terdiri tujuh langkah, yaitu studi pendahuluan, pembuatan draf awal, validasi ahli, uji coba, validasi dan revisi selanjutnya pembuatan produk final. Instrumen dalam pengumpulan data menggunakan observasi dan penyebaran angket. Adapun efektifitas produk dalam penelitian ini menggunakan acuan efektivitas dari penggunaan produk dan kesesuaian model serta tujuan pengembangan. Hasil penelitian pada hasil observasi dari masing-masing permainan mendapatkan rerata skor dalam kategori “baik”. Guru sebagai pengguna produk di rerata “baik” serta menurut siswa sebagai pelaku model masuk dalam kategori “sangat baik”. Produk yang telah dihasilkan disimpan dalam bentuk VCD. Dalam satu paket VCD didalamnya terdapat model permainan serta susunan kegiatan, peralatan serta peraturan permainan yang disesuaikan dengan kebutuhan guru pendidikan jasmani sekolah dasar kelas atas.Kata kunci: koordinasi siswa, permainan target. TARGET GAME MODEL TO INCREASE THE COORDINATION ABILITY AT ELEMENTARY SCHOOL STUDENTAbstractThis study aims to facilitate the theory of the development and growth of children according to their age and physical. The basis of this study is the need for physical education teachers to obtain reference sources in improving the biomotor elements of coordination of upper class elementary school students. This development procedure and research adapts the steps of educational development developed by Dick & Lou Carey. The development step in this study consisted of seven steps, namely preliminary study, initial drafting, expert validation, trial, validation and subsequent revision of the final product. Instruments in data collection using observation and questionnaire distribution. The effectiveness of the product in this study uses a reference to the effectiveness of product use and suitability of the model and development objectives. The results of this study based on the observations of each game, the average score was in the "good" category. Teachers as product users are on average "good" and according to students as actors the model is in the "very good" category. Products that have been produced are stored in VCD. In one VCD package there is a game model and the composition of activities, equipment and rules of the game that are tailored to the needs of upper class elementary school physical education teachers.


2017 ◽  
Vol 3 (2) ◽  
pp. 128
Author(s):  
Wing Prasetya Kurniawan ◽  
M. Anis Zawawi

This study aims to produce a traditional game model as character building a physical education learning of elementary school students which is decent, effective and appropriate. The simple game model is expected to be able to develop affective, cognitive and psychomotor domains, and can be used by teachers in implementing the learning activitiesespecially physical education. This research was carried out by adapting the steps of research development Borgand Gall (2007: 580-581), which is modified into 8 step implementation of research which includes: (1) the collection of information (2) analysis of the information gathered (3) developing the initial product, (4) validation by experts and revision (5) small-scale field trials and revision (6) large-scale field trials and revisions (7) the manufacture of final products, and (8) test the effectiveness of the product. Small-scale trials were conducted to 20 students in SD Nsiramanan 3. A large trial was conducted to 22 students in SDN Kesamben 5 and 22 students in SDN Babadan 1. The instrument used to collect data were observation guide (observation), interviews, field notes, scale values, assessment sheets of effectiveness test and assessment of learning outcomes. Guttman Scale Data Analysis technique was used to analyze the data. The result of the research is a simple game model consisting models of the game, namely: Goteng (Gobak sodor dan bentengan). Model games are arranged in the form of manuals and DVDs with the title “knowledge as traditional game”. Based on the results of expert assessment of materials and trainers it can be concluded that the traditional game model as character building in physical educational learning for the elementary school students is able to develop affective, cognitive and psychomotor domains.


2020 ◽  
Vol 1 (1) ◽  
pp. 35-48
Author(s):  
Sahabuddin Sahabuddin ◽  
Hikmad Hakim ◽  
Ahmad Rum Binsar

Abstract   This study aims to determine the results of the performance contribution of physical and health physical education teachers to motor ablity and learning outcomes in state elementary school students in Pinrang Regency. This research is a type of correlational research. The population is male elementary school students in Pinrang Regency with a sample of 100 students with cluster random sampling techniques. The data analysis technique used is multiple correlation. Based on these results it can be concluded that (1) There is a contribution of the performance of physical and health physical education teachers to motor abilities in state elementary school students in Pinrang Regency by 57.1%, this result shows that the performance of physical and physical education teachers has a contribution to the motor ability of state elementary school students in Pinrang Regency, and (2) There is a contribution of the performance of physical and health physical education teachers to the learning outcomes of elementary school students in Pinrang Regency by 71,5%. These results indicate the analysis that the performance of physical and health physical education teachers has a contribution to the learning outcomes of elementary school students in Pinrang Regency. Keywords: Performance, Teacher, Motor Ability, Learning Outcomes   Abstrak   Penelitian ini bertujuan untuk mengetahui hasil kontribusi kinerja guru pendidikan jasmani olahraga dan kesehatan terhadap motor ablity dan hasil belajar pada murid SD Negeri di Kabupaten Pinrang. Penelitian ini adalah jenis penelitian korelasional. Populasinya adalah siswa putra SD Negeri di Kabupaten Pinrang dengan sampel berjumlah 100 orang siswa dengan teknik cluster random sampling. Teknik analisis data yang digunakan adalah korelasi ganda. Berdasarkan hasil tersebut dapat disimpulkan bahwa (1) Ada kontribusi kinerja guru pendidikan jasmani olahraga dan kesehatan terhadap motor ability pada murid SD Negeri di Kabupaten Pinrang sebesar 57,1%, Hasil ini menunjukkan bahwa kinerja guru pendidikan jasmani olahraga dan kesehatan memiliki kontribusi terhadap motor ability murid SD Negeri di Kabupaten Pinrang, dan (2) Ada kontribusi kinerja guru pendidikan jasmani olahraga dan kesehatan terhadap hasil belajar pada murid SD Negeri di Kabupaten Pinrang sebesar 71,5%. Hasil ini menunjukkan analisa bahwa kinerja guru pendidikan jasmani olahraga dan kesehatan memiliki kontribusi terhadap hasil belajar murid SD Negeri di Kabupaten Pinrang. Kata kunci: Kinerja, Guru, Motor Ability, Hasil Belajar  


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