scholarly journals Moving Car Recognition and Removal for 3D Urban Modelling Using Oblique Images

2021 ◽  
Vol 13 (17) ◽  
pp. 3458
Author(s):  
Chong Yang ◽  
Fan Zhang ◽  
Yunlong Gao ◽  
Zhu Mao ◽  
Liang Li ◽  
...  

With the progress of photogrammetry and computer vision technology, three-dimensional (3D) reconstruction using aerial oblique images has been widely applied in urban modelling and smart city applications. However, state-of-the-art image-based automatic 3D reconstruction methods cannot effectively handle the unavoidable geometric deformation and incorrect texture mapping problems caused by moving cars in a city. This paper proposes a method to address this situation and prevent the influence of moving cars on 3D modelling by recognizing moving cars and combining the recognition results with a photogrammetric 3D modelling procedure. Through car detection using a deep learning method and multiview geometry constraints, we can analyse the state of a car’s movement and apply a proper preprocessing method to the geometrically model generation and texture mapping steps of 3D reconstruction pipelines. First, we apply the traditional Mask R-CNN object detection method to detect cars from oblique images. Then, a detected car and its corresponding image patch calculated by the geometry constraints in the other view images are used to identify the moving state of the car. Finally, the geometry and texture information corresponding to the moving car will be processed according to its moving state. Experiments on three different urban datasets demonstrate that the proposed method is effective in recognizing and removing moving cars and can repair the geometric deformation and error texture mapping problems caused by moving cars. In addition, the methods proposed in this paper can be applied to eliminate other moving objects in 3D modelling applications.

2020 ◽  
Author(s):  
Javier Caviedes-Bucheli ◽  
Nestor Rios-Osorio ◽  
Diana Usme ◽  
Cristian Jimenez ◽  
Adriana Pinzon ◽  
...  

Abstract Background: The purpose of this study was to evaluate the changes in canal volume after root canal preparation in vivo with 3 different single-file techniques (Reciproc-Blue®, WaveOne-Gold® and XP-EndoShaper®), with a new method using CBCT and 3D reconstruction. Methods: In this prospective study, thirty human lower premolars from healthy patients were used, in which extraction was indicated for orthodontic reasons. All the teeth used were caries- and restoration-free with complete root development, without signs of periodontal disease or traumatic occlusion, and with only one straight canal (up to 25º curvature). Teeth were randomly divided into three different groups: Reciproc-Blue, WaveOne-Gold and XP-EndoShaper. CBCT scans before root canal preparation were used to create a 3D reconstruction with RHINOCEROS 5.0 software to assess the initial canal volume, and then compared with 3D reconstructions after canal preparation to measure the increase in canal volume. Student’s t test for paired data were used to determine statistically significant differences between the before and after canal volumes. Anova test was used to determine statistically significant differences in the percentage of canal volume increase between the groups and Tukey's post-hoc test were used to paired comparison.Results: Reciproc-Blue showed the higher increase in canal volume, followed by WaveOne-Gold and XP-EndoShaper (p = 0.003). XP-EndoShaper did not show a statistically significant increase in canal volume after root canal preparation (p = 0.06).Conclusion: With this model, Reciproc-Blue showed higher increase in root canal volume, followed by WaveOne-Gold, while XP-EndoShaper did not significantly increase root canal volume during preparation.


Sensors ◽  
2020 ◽  
Vol 20 (5) ◽  
pp. 1497 ◽  
Author(s):  
Tiago Madeira ◽  
Miguel Oliveira ◽  
Paulo Dias

Three-dimensional (3D) reconstruction methods generate a 3D textured model from the combination of data from several captures. As such, the geometrical transformations between these captures are required. The process of computing or refining these transformations is referred to as alignment. It is often a difficult problem to handle, in particular due to a lack of accuracy in the matching of features. We propose an optimization framework that takes advantage of fiducial markers placed in the scene. Since these markers are robustly detected, the problem of incorrect matching of features is overcome. The proposed procedure is capable of enhancing the 3D models created using consumer level RGB-D hand-held cameras, reducing visual artefacts caused by misalignments. One problem inherent to this solution is that the scene is polluted by the markers. Therefore, a tool was developed to allow their removal from the texture of the scene. Results show that our optimization framework is able to significantly reduce alignment errors between captures, which results in visually appealing reconstructions. Furthermore, the markers used to enhance the alignment are seamlessly removed from the final model texture.


Author(s):  
J. Xiong ◽  
S. Zhong ◽  
L. Zheng

This paper presents an automatic three-dimensional reconstruction method based on multi-view stereo vision for the Mogao Grottoes. 3D digitization technique has been used in cultural heritage conservation and replication over the past decade, especially the methods based on binocular stereo vision. However, mismatched points are inevitable in traditional binocular stereo matching due to repeatable or similar features of binocular images. In order to reduce the probability of mismatching greatly and improve the measure precision, a portable four-camera photographic measurement system is used for 3D modelling of a scene. Four cameras of the measurement system form six binocular systems with baselines of different lengths to add extra matching constraints and offer multiple measurements. Matching error based on epipolar constraint is introduced to remove the mismatched points. Finally, an accurate point cloud can be generated by multi-images matching and sub-pixel interpolation. Delaunay triangulation and texture mapping are performed to obtain the 3D model of a scene. The method has been tested on 3D reconstruction several scenes of the Mogao Grottoes and good results verify the effectiveness of the method.


2021 ◽  
Vol 24 (3) ◽  
pp. 485-504
Author(s):  
Alexander Sergeevich Tarasov ◽  
Vlada Vladimirovna Kugurakova

This article focuses on improving the 3D reconstruction of a human model from a single pixel-aligned implicit function image presented by FaceBook Research. The drawbacks of the method are revealed, associated with limiting the quality of the original image, recommendations are presented to avoid its incorrect operation, and approaches to improve the original model are proposed, which increase the identity of the resulting model by 1.33 times. We also worked out the tactics of subsequent texture mapping and implementation of a set of animations.


2013 ◽  
Vol 311 ◽  
pp. 153-157
Author(s):  
Xing Gao ◽  
Ning Yu ◽  
Ming Hong Liao

Online rapid three-dimensional reconstruction is widely applied in virtual reality, heritage preservation, bio-engineering and architectural fields. The error caused by image quality or manual import is the main reason for the low quality of model details when applying current reconstruction methods while meeting the time premise. To solve this problem, the paper proposes a fast and smooth carving algorithm for online 3d reconstruction by joining the filter. By applying the method, you can get a more realistic and smooth three-dimensional reconstruction results. First, we convert the input point cloud to meshes through Delaunay tetrahedralisation. Then we reconstruct the model with the space carving algorithm with the filter to obtain the result. The experiment result shows our method exceeds existing methods while meeting the time constraints under the premise at the same time.


2010 ◽  
Vol 20-23 ◽  
pp. 487-492 ◽  
Author(s):  
Ze Tao Jiang ◽  
Qing Hui Xiao ◽  
Ling Hong Zhu

A new feature points extraction method is presented, which consider pixel as hexagonal. The method quasi increases the density of image pixel, expands the dynamic range of feature point extraction, increases the number of the features and resolves the problem of deformation of reconstruction which was leaded by lack of feature points. Firstly, the method was successful applied to sift operator of features extraction in this paper and then use dense stereo matching method to find the matching point of the image sequences. Secondly, through the RANSAC method to eliminate mistake matches, and by the camera matrix, calculate the corresponding points’ three-dimensional coordinates of space. Finally, the 3D model can be established through the partition merging triangulation method and texture mapping. Experimental results show that this method can get more accurate matches pairs and achieve a satisfactory effect of 3D reconstruction.


Author(s):  
B.F. McEwen ◽  
J. Frank

Tomography is a completely general three-dimensional (3D) reconstruction approach which can be applied to almost any biological structure which is sufficiently contrasted from its background. We have used tomography to compute 3D reconstructions of a diverse group of biological preparations which include: the cilium and the kinetochore, which were positively stained and imaged in 0.25 μm sections; the dendrite and the Golgi apparatus, which were selectively stained, before embedding, and imaged in 3 μm sections; chromatin fibers, which were negatively stained; and patch-clamped membranes which were critically point dried and imaged as whole mounts in their micropipettes.With the cilium, we found good overall agreement with the known structure but were unable to completely resolve the fine structure for several reasons. Figure 1 illustrates how a different volume rendering technique, which included partial transparency, was able to bring out a dynein repeat that was not detected in our original study. With the kinetochore (figure 2), the structure is too complicated for the eye to readily comprehend and a procedure of selective data reduction is being developed. The dendrite and the Golgi apparatus (figure 3) are favorable objects for tomography because selective staining allows a large depth to be reconstructed (3 μm) and yet the structures are simple enough for surface renditions to provide a clear picture of the 3D ultrastructure. The dendrite reconstructions provided valuable surface area information and the Golgi reconstructions are expected to yield clues as to how this structure is formed. The chromatin fiber afforded the highest resolution reconstruction we obtained (figure 4) and, in conjunction with a 3D peak search, we were able to locate the positions of individual nucleosomes (figure 5). However, fiber flattening and other effects of the preparatory procedures were noted. The cylindrical geometry of the patch-clamped membranes in a micropipette is ideal for tomography because the sample thickness does not change with tilt angle and an unlimited tilt range should be possible. We are currently working on the latter but the availability of the full tilt range and the sides of the micropipette present some problems for the presently implemented alignment schemes.


2020 ◽  
Vol 9 (5) ◽  
pp. 330 ◽  
Author(s):  
Zhizhong Kang ◽  
Juntao Yang ◽  
Zhou Yang ◽  
Sai Cheng

Indoor environment model reconstruction has emerged as a significant and challenging task in terms of the provision of a semantically rich and geometrically accurate indoor model. Recently, there has been an increasing amount of research related to indoor environment reconstruction. Therefore, this paper reviews the state-of-the-art techniques for the three-dimensional (3D) reconstruction of indoor environments. First, some of the available benchmark datasets for 3D reconstruction of indoor environments are described and discussed. Then, data collection of 3D indoor spaces is briefly summarized. Furthermore, an overview of the geometric, semantic, and topological reconstruction of the indoor environment is presented, where the existing methodologies, advantages, and disadvantages of these three reconstruction types are analyzed and summarized. Finally, future research directions, including technique challenges and trends, are discussed for the purpose of promoting future research interest. It can be concluded that most of the existing indoor environment reconstruction methods are based on the strong Manhattan assumption, which may not be true in a real indoor environment, hence limiting the effectiveness and robustness of existing indoor environment reconstruction methods. Moreover, based on the hierarchical pyramid structures and the learnable parameters of deep-learning architectures, multi-task collaborative schemes to share parameters and to jointly optimize each other using redundant and complementary information from different perspectives show their potential for the 3D reconstruction of indoor environments. Furthermore, indoor–outdoor space seamless integration to achieve a full representation of both interior and exterior buildings is also heavily in demand.


2019 ◽  
Vol 11 (11) ◽  
pp. 1277
Author(s):  
Dan Xu ◽  
Mengdao Xing ◽  
Xiang-Gen Xia ◽  
Guang-Cai Sun ◽  
Jixiang Fu ◽  
...  

Due to the limited information of two-dimensional (2D) radar images, the study of three-dimensional (3D) radar image reconstruction has received significant attention. However, the target attitude obtained by the existing 3D reconstruction methods is unknown. In addition, using a single perspective, one can only get 3D reconstruction result of a simple target. For a complex target, due to occlusion and scattering characteristics, 3D reconstruction information obtained from a single perspective is limited. To tackle the above two problems, this paper proposes a new method for multi-perspective 3D reconstruction and single perspective instantaneous target attitude estimation. This method consists of three steps. First, the result of 3D reconstruction with unknown attitude is obtained by the traditional matrix factorization method. Then, in order to obtain the attitude of a target 3D reconstruction, additional constraints are added to the projection vectors which are computed from the matrix factorization method. Finally, the information from different perspectives are merged into a single layer information according to certain rules. After the information fusion, a multi-perspective 3D reconstruction structure with better visibility and more information is obtained. Simulation results have proved the effectiveness and robustness of the proposed method.


2020 ◽  
Vol 0 (0) ◽  
Author(s):  
Ayse Hilal Bati

AbstractObjectivesThree-dimensional (3D) reconstruction and modelling techniques based on computer vision have shown significant progress in recent years. Patient-specific models, which are derived from the imaging data set and are anatomically consistent with each other, are important for the development of knowledge and skills. The purpose of this article is to share information about three-dimensional (3D) reconstruction and modelling techniques and its importance in medical education.MethodsAs 3D printing technology develops and costs are lower, adaptation to the original model will increase, thus making models suitable for the anatomical structure and texture. 3D printing has emerged as an innovative way to help surgeons implement more complex procedures.ResultsRecent studies have shown that 3D modelling is a powerful tool for pre-operative planning, proofing, and decision-making. 3D models have excellent potential for alternative interventions and surgical training on both normal and pathological anatomy. 3D printing is an attractive, powerful and versatile technology.ConclusionsPatient-specific models can improve performance and improve learning faster, while improving the knowledge, management and confidence of trainees, whatever their area of expertise. Physical interaction with models has proven to be the key to gaining the necessary motor skills for surgical intervention.


Sign in / Sign up

Export Citation Format

Share Document