visuomotor system
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2021 ◽  
pp. 174702182110104
Author(s):  
Cristina Villalba-Garcia ◽  
Mikel Jimenez ◽  
Dolores Luna Blanco ◽  
José Antonio Hinojosa ◽  
Pedro R. Montoro

The integration between Gestalt grouping cues has been a relatively unexplored issue in vision science. The present work introduces an objective indirect method based on the repetition discrimination task to determine the rules that govern the dominance dynamics of the competition between both intrinsic (Experiment 1: proximity vs. luminance similarity) and extrinsic grouping cues (Experiment 2: common region vs. connectedness) by means of objective measures of grouping (reaction times and accuracy). Prior to the main task, a novel objective equating task was introduced with the aim of equating the grouping strength of the cues for the visuomotor system. The main task included two single conditions with the grouping cues acting alone as well as two competing conditions displaying the grouping factors pitted against one another. Conventional aggregated analyses were combined with individual analysis and both revealed a consistent pattern of processing dominance of: (1) luminance similarity over proximity, and of (2) common region over connectedness. Interestingly, the individual analyses showed that, despite the heterogeneous responses to the single conditions, the pattern of dominance between cues was robustly homogenous among the participants in the competing conditions.


2020 ◽  
Vol 39 (1) ◽  
pp. 1-11 ◽  
Author(s):  
Haegwang Eom ◽  
Daseong Han ◽  
Joseph S. Shin ◽  
Junyong Noh

2018 ◽  
Vol 18 (7) ◽  
pp. 955-964 ◽  
Author(s):  
Thorben Hülsdünker ◽  
Heiko K. Strüder ◽  
Andreas Mierau
Keyword(s):  

2015 ◽  
Vol 114 (4) ◽  
pp. 2242-2248 ◽  
Author(s):  
Chiara Bozzacchi ◽  
Fulvio Domini

Recent studies on visuomotor processes using virtual setups have suggested that actions are affected by similar biases as perceptual tasks. In particular, a strong lack of depth constancy is revealed, resembling biases in perceptual estimates of relative depth. With this study we aim to understand whether these findings are mostly caused by a lack of metric accuracy of the visuomotor system or by the limited cues provided by the use of virtual reality. We addressed this issue by comparing grasping movements towards a spherical object located at four distances (420, 450, 480, and 510 mm) performed in three conditions: 1) virtual, in which the target was a virtual object defined by binocular cues, 2) glow-in-the-dark, in which the object was painted with luminous paint but no other cue was provided, and 3) full-cue, in which the movement was performed with the lights on and all the environmental information was available. Results revealed a striking effect of object distance on grip aperture equally in all three conditions. Specifically, grip aperture gradually decreased with increase in object distance, proving a consistent lack of depth constancy. These findings clearly demonstrate that systematic biases in grasping actions are not induced by the use of virtual environments and that action and perception may involve the same visual information, which does not engage a metric reconstruction of the scene.


2014 ◽  
Vol 40 (2) ◽  
pp. 566-579 ◽  
Author(s):  
Paul A. Skarratt ◽  
Angus R. H. Gellatly ◽  
Geoff G. Cole ◽  
Michael Pilling ◽  
Johan Hulleman
Keyword(s):  

Alcohol ◽  
2013 ◽  
Vol 47 (3) ◽  
pp. 195-202 ◽  
Author(s):  
Michael Luchtmann ◽  
Katja Jachau ◽  
Daniela Adolf ◽  
Sebastian Baecke ◽  
Ralf Lützkendorf ◽  
...  

NeuroImage ◽  
2012 ◽  
Vol 61 (1) ◽  
pp. 304-313 ◽  
Author(s):  
Kevin Wen-Kai Tsai ◽  
Aapo Nummenmaa ◽  
Thomas Witzel ◽  
Wei-Tang Chang ◽  
Wen-Jui Kuo ◽  
...  

2011 ◽  
Vol 31 (29) ◽  
pp. 10558-10568 ◽  
Author(s):  
D. C. P. B. M. Van Barneveld ◽  
A. C. M. Kiemeneij ◽  
A. J. Van Opstal

2010 ◽  
Vol 30 (40) ◽  
pp. 13488-13498 ◽  
Author(s):  
S. Fabbri ◽  
A. Caramazza ◽  
A. Lingnau

2010 ◽  
Vol 103 (4) ◽  
pp. 2114-2123 ◽  
Author(s):  
Stephen A. Coombes ◽  
Daniel M. Corcos ◽  
Lisa Sprute ◽  
David E. Vaillancourt

When humans perform movements and receive on-line visual feedback about their performance, the spatial qualities of the visual information alter performance. The spatial qualities of visual information can be altered via the manipulation of visual gain and changes in visual gain lead to changes in force error. The current study used functional magnetic resonance imaging during a steady-state precision grip force task to examine how cortical and subcortical brain activity can change with visual gain induced changes in force error. Small increases in visual gain <1° were associated with a substantial reduction in force error and a small increase in the spatial amplitude of visual feedback. These behavioral effects corresponded with an increase in activation bilaterally in V3 and V5 and in left primary motor cortex and left ventral premotor cortex. Large increases in visual gain >1° were associated with a small change in force error and a large change in the spatial amplitude of visual feedback. These behavioral effects corresponded with increased activity bilaterally in dorsal and ventral premotor areas and right inferior parietal lobule. Finally, activity in the left and right lobule VI of the cerebellum and left and right putamen did not change with increases in visual gain. Together, these findings demonstrate that the visuomotor system does not respond uniformly to changes in the gain of visual feedback. Instead, specific regions of the visuomotor system selectively change in activity related to large changes in force error and large changes in the spatial amplitude of visual feedback.


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