Cockpit Cursor Control: Effects of Task Loading and Controller Location
Current trends in tactical aircraft missions and avionics require two-dimensional control of a display cursor by the pilot. This study varied cursor controller location (left hand: throttle; right hand: stick grip) and task loading (concurrent flight control) in a 2 × 2 within-subjects design. Nine test pilots, seated in a laboratory cockpit mockup, used an isometric rate controller to acquire targets on a head-up display with a cursor. This task was performed either alone or concurrently with compensatory pitch/roll tracking. There were no main effects for hand used (controller location) on any performance measures, nor did this factor interact with any other. As such, there is no evidence of design constraints on cursor controller location. Task loading increased time to initiate cursor control trials by 0.5 sec (p<0.01) and target acquisition time by 2.2 sec (p< 0.01). Diagonally located targets took 0.92 sec longer to acquire than targets on the vertical or horizontal axes (p<0.05), and were more susceptible to task loading interference (p<0.05). The “diagonal problem” and task loading decrements appear to be central effects and may not be amenable to equipment design solutions. These perceptual-motor limitations will constrain the allocation of mission functions to the display cursor, which are time-critical and must be performed during air combat maneuvers.