scholarly journals Cyber space – risks to children and young people - research results

2018 ◽  
Vol 189 (4) ◽  
pp. 46-59
Author(s):  
Marian Kopczewski ◽  
Agnieszka Napieralska

The 21<sup>st</sup> century is undoubtedly a period of enormous progress in the field of digital technology, a period in which the boundary between the real world and the virtual world becomes less and less visible. The Internet has undeniably become a facilitation of everyday life, since it is a tool of work, communication or a way to spend free time for many users. The virtual world is present in almost all areas of our lives, and people spend more and more time in front of the computer screens, operating websites, e-mails or social networks. Highly developed digital technology is a boon of the 21st century, but despite its numerous advantages, negative aspects are also visible. Virtual knowledge displaces physical interpersonal contacts; physical activity is replaced by spending free time in front of a computer monitor. Various threats (social, psychological, psychological, ethical and moral) resulting from modern digital technologies and the increasing degree of dependence on them are extremely significant. The authors of this article present the results of own research, aiming at making the reader aware that there are both positive and negative aspects of the virtual world.

Author(s):  
Marian Kopczewski ◽  
Agnieszka Napieralska

The 21st century is undoubtedly a period of enormous progress in the field of digital technology, a period in which the boundary between the real world and the virtual world becomes less and less visible. The Internet has undeniably become a facilitation of everyday life, since it is a tool of work, communication or a way to spend free time for many users. The virtual world is present in almost all areas of our lives, and people spend more and more time in front of the computer screens, operating websites, e-mails or social networks. Highly developed digital technology is a boon of the 21st century, but despite its numerous advantages, negative aspects are also visible. Virtual knowledge displaces physical interpersonal contacts; physical activity is replaced by spending free time in front of a computer monitor. Various threats (social, psychological, psychological, ethical and moral) resulting from modern digital technologies and the increasing degree of dependence on them are extremely significant. The authors of this article present the results of own research, aiming at making the reader aware that there are both positive and negative aspects of the virtual world.


2021 ◽  
Vol 10 (2) ◽  
pp. 176
Author(s):  
Maira Mukhtarovna Pernekulova ◽  
Ayazhan Sagikyzy ◽  
Zhamal Bazilovna Ashirbekova ◽  
Dinara Mukhtarovna Zhanabayeva ◽  
Gaukhar Abdikarimovna Abdurazakova

Currently there are many attempts to determine virtual reality which is created by digital technologies. The present article discusses this phenomenon in the creative act. This approach gives an opportunity for the full consideration of virtual reality because the category of reality includes not only digital technologies but subjective perceptions which creates problems in its definition. According to our understanding virtual reality is determined by the relation with the person’s virtual world and digital code. The person’s creative potential is defined, in its turn, as the person’s virtual. In the creative act between virtual reality and creative potential besides homogeneous connection there is an ontological connection and then virtual reality is a medium and a tool for the person’s creative potential realization. In this case the creative act is an actualization of images or symbols, by changing the intensities of the virtual image which results in the transition of the creative potential into otherness- the virtual reality of the code. As the tool of creative reality virtual reality plays the role of the digital technology which alienates the person’s time and space.   Received: 19 November 2020 / Accepted: 4 February 2021 / Published: 5 March 2021


Author(s):  
Mario Fontanella ◽  
Claudio Pacchiega

With the development of new digital technologies, the internet, and mass media, including social media, it is now possible to produce, consume, and exchange information and virtual creations in a simple and practically instantaneous way. As predicted by philosophers and sociologists in the 1980s, a culture of “prosumers” has been developed in communities where there is no longer a clear distinction between content producers and content users and where there is a continuous exchange of knowledge that enriches the whole community. The teaching of “digital creativity” can also take advantage of the fact that young people and adults are particularly attracted to these fields, which they perceive akin to their playful activities and which are normally used in an often sterile and useless way in their free time. The didactic sense of these experiences is that we try to build a cooperative group environment in which to experiment, learn, and exchange knowledge equally among all the participants.


2019 ◽  
Vol 24 ◽  
pp. 33-38
Author(s):  
Jarosław Nadobnik

A pro-health lifestyle, recreation and sport, as well as social media are closely related. A lot of people want to look good, eat well, be fi t and engage in physical activity. As a consequence, companies from the fi tness industry and producers of dietary supplements employ social media specialists in marketing agencies. Information published on Facebook, Instagram, Twitter or YouTube reach up to thousands of people in a short time period. The Internet is full of profi les of people who publish their relationship with trainings, show progress on the way to a dream fi gure, talk about the fi ght against overweightness, diets rules, etc. The tools from the Instagram social network, as well as the number of users and hashtags associated with physical activity, fi tness and promotion of a healthy lifestyle, are vast. On Instagram, the most popular hashtags were #love, #instagood, #me, #happy, #girl, but the #fi tness hashtag was 18th, the #sport 152nd, place for a total of about 92 million hashtags. The matter of physical activity is important for many users of this social platform. If the user consciously makes use of the possibilities of digital technology and treats the Internet as a tool to satisfy higher needs, then one can certainly talk about the positive aspects of technological development and technology for the proper functioning of a pro-health lifestyle.


wisdom ◽  
2020 ◽  
Vol 14 (1) ◽  
pp. 19-30
Author(s):  
Anahit HAKOBYAN

This article discusses the issue of the influence of digital technologies on manifestations and transformation of the spiral of silence phenomenon. An analysis is given on the role of the Internet as a public sphere, and the results of recent researches on spiral of silence manifestations on online-based platforms are discussed. The author comes to the conclusion that manifestations of spiral of silence are crucial in the process of the development of the Internet as a public sphere, and, communicative, technological and social-psychological factors, discussed in this paper, will determine whether and how online-based platforms will contribute democratic processes.   


Author(s):  
Regina Miseviciene ◽  
Vidmantas Rimavicius ◽  
Dalius Makackas

Internet become as basic component of daily routine. Although the Internet has many positive aspects, most people spend too much time on their smart devices spending less time playing outdoors. A decrease in physical activity not only sets up information fatigue, which leads to increase in diseases of the nervous and heart systems. Many of scientific articles deal only with the features of information fatigue and its consequences for human health, however research articles that analyze tools that can protect against information fatigue have not been found. Only commercial companies advertise their software, which help monitor what users are doing on their computer. Novelty of the article is that it explores how information technology affects young people lives and analyses software that can help control working time with these smart devices also.  


BJS Open ◽  
2020 ◽  
Vol 5 (2) ◽  
Author(s):  
A Robinson ◽  
A K Husband ◽  
R D Slight ◽  
S P Slight

Abstract Background Digital technologies (such as smartphone applications, activity trackers, and e-learning platforms) have supported patients with long-term conditions to change their lifestyle health behaviours. The aim of this study was to examine the effectiveness of digital technologies in supporting patients undergoing elective surgery to change their health behaviours. Methods A systematic review was conducted of articles reporting a digital intervention supporting behaviour change in adult patients who underwent elective bariatric, oncological or orthopaedic surgery. MEDLINE, Embase, CINAHL, PsycINFO, Web of Science, and Scopus were searched from inception to March 2019 for quantitative intervention studies with a specific focus on physical activity, dietary intake, and weight loss in patients before and after surgery (PROSPERO: CRD42019127972). The Joanna Briggs Institute critical appraisal checklist was used to assess study quality. Results Of 3021 citations screened, 17 studies were included comprising 4923 surgical patients; these included experimental (pre–post design, feasibility studies, and RCTs) and observational studies. Three factors were identified as effective for supporting health behaviour change in elective surgical populations: digital technology delivery, implementation, and theoretical underpinning. Six of eight studies that referred to behaviour change theories observed significant improvements in health behaviour relating to reduced weight regain, and improved lifestyle choices for physical activity and diet. Meta-analysis was not possible because of heterogeneous outcome measures. Conclusion Digital technologies may effectively support behavioural change in patients undergoing elective surgery.


2021 ◽  
pp. 98-106
Author(s):  
M. Chobotko ◽  
I. Chobotko

Purpose: to analyze the impact of the use of digital technology in judging to correctly identify the winner in judo competitions. Material and methods. The following methods were used during the research: theoretical analysis and generalization of literature sources and data of the Internet, analysis of video recording, methods of mathematical statistics. Results: based on the recordings of 42 fights of the final block of the European Championship and the Ukrainian Junior Judo Championship on video hosting (You Tube), the analysis of the impact of video replays on the referee's decision was conducted to correctly identify the winner in the competition. In 22 bouts of the European Championship and in 24 bouts of the Ukrainian Championship, the referees made decisions that did not require revision or change. In the other 20 fights of the European Championship and in 18 fights of the Ukrainian Championship, video replays were used. A comparison of the average rates of fights in which digital replays were used or not used with the help of digital technologies showed a statistically significant difference in the performance of refereeing at the European Championship and the Ukrainian Judo Championship among juniors (<0,05). Since t (0,051) < tgr (1,98) the analysis of the refereeing of the European Championship and the Ukrainian Junior Judo Championship can be considered statistically significant. As a percentage of the total number of 42 fights, of which 20 fights – 47,6 % of international judges use video replays and 22 fights – 52,3 % of international judges did not use video replays. Analyzing the championship of Ukraine with a total of 42 fights, of which 18 fights – 42,8 % of judges use video replays and 24 fights – 57,1 % of judges did not use video replays. Conclusions. Analysis of existing digital technologies used in judo refereeing has revealed a set of programs that assist in the competition. The use of digital technologies provides an opportunity to improve the quality of refereeing at various ranks of the competition. The percentage of using video views and the percentage without video views at the European Championship and the Ukrainian Championship is almost the same. This speaks to the quality of judging at these events. This is because the refereeing of the final block allows more qualified judges who did not make mistakes during the refereeing or these mistakes were minimal. Keywords: judo, digital technologies, video replays, YouTube, European Championship, Ukrainian Championship, judges.


Author(s):  
Kelly Bracewell ◽  
Cath Larkins ◽  
Nicky Stanley

Refuges or shelters have been central to UK domestic violence service provision since the 1970s. In 2013, UK policy transformed teenagers into primary service users of domestic violence refuges. Digital technology is central to teenagers’ lives but moving to a refuge can cause serious disruption in this respect.The study was undertaken in 20 refuges in England. Repeat qualitative interviews with 20 young people aged 13–18 and single interviews with refuge staff explored teenagers’ experiences of refuge life. Access to digital technology emerged as a central theme for this group of young people.Teenagers described difficulties in accessing digital technology and the internet in refuges and this impacted on their education, support networks and leisure. Restrictions concerning online access in refuges were attributed to safety concerns and resource shortfalls. This study found that restrictions on internet access lacked consistency across refuges and were underpinned by protectionist attitudes towards teenagers. Refuges need to seek a balance between risk and protectionism and identify opportunities to use digital technologies to increase the safety and support available to teenagers.<br />Key messages<br /><ol><li>Refuge policies need to recognise the importance of meeting teenagers’ rights to digital access.</li><br /><li>A balance is required between empowerment, participation and protection when considering digital access for young people.</li><br /><li>Monitoring and safeguarding rather than outright prohibition or restricted access to the internet should be considered.</li></ol>


2021 ◽  
Vol 3 ◽  
Author(s):  
Grant D. Searchfield ◽  
Philip J. Sanders ◽  
Zohreh Doborjeh ◽  
Maryam Doborjeh ◽  
Roger Boldu ◽  
...  

Background: Digital processing has enabled the development of several generations of technology for tinnitus therapy. The first digital generation was comprised of digital Hearing Aids (HAs) and personal digital music players implementing already established sound-based therapies, as well as text based information on the internet. In the second generation Smart-phone applications (apps) alone or in conjunction with HAs resulted in more therapy options for users to select from. The 3rd generation of digital tinnitus technologies began with the emergence of many novel, largely neurophysiologically-inspired, treatment theories that drove development of processing; enabled through HAs, apps, the internet and stand-alone devices. We are now of the cusp of a 4th generation that will incorporate physiological sensors, multiple transducers and AI to personalize therapies.Aim: To review technologies that will enable the next generations of digital therapies for tinnitus.Methods: A “state-of-the-art” review was undertaken to answer the question: what digital technology could be applied to tinnitus therapy in the next 10 years? Google Scholar and PubMed were searched for the 10-year period 2011–2021. The search strategy used the following key words: “tinnitus” and [“HA,” “personalized therapy,” “AI” (and “methods” or “applications”), “Virtual reality,” “Games,” “Sensors” and “Transducers”], and “Hearables.” Snowballing was used to expand the search from the identified papers. The results of the review were cataloged and organized into themes.Results: This paper identified digital technologies and research on the development of smart therapies for tinnitus. AI methods that could have tinnitus applications are identified and discussed. The potential of personalized treatments and the benefits of being able to gather data in ecologically valid settings are outlined.Conclusions: There is a huge scope for the application of digital technology to tinnitus therapy, but the uncertain mechanisms underpinning tinnitus present a challenge and many posited therapeutic approaches may not be successful. Personalized AI modeling based on biometric measures obtained through various sensor types, and assessments of individual psychology and lifestyles should result in the development of smart therapy platforms for tinnitus.


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